In the ancient days of the world, there was a Great City.
It was a city founded on the principles of law, and the ideals of good. Under the Light, the Great City had created the first bastion of brotherhood, kindness, and generosity. It served as a bulwark against the malevolent forces at work in the world; evil was rampant in Rhy'Din. Far, far more than the good, and just. The Great City was a shining beacon on the hill. The Great City was a shelter in the storm for any who did not wish to live under lawlessness of the age.
The city was well-guarded, and policed of crime. Three organizations worked in unison toward this goal, under the benevolent King and his beautiful, kind-hearted Queen.
The Militia were professional soldiers, hired and trained from among the citizenry to protect the walls of the city. From time to time, they also made sorties and excursions when word reached of robber tribes or demi-human packs of monsters rampaging the countryside around the city.
The Guardians served the Temple of Life, dedicated to the Prime Healer. They protected the Givers -- priests and clerics of the Temple -- from whatever would do them harm. Though some Givers were wiser, and experienced in the wielding of a mace or flail, there were many more who relied solely upon the protection granted by the Guardians. They were Paladins, dedicated to the protection of those who nourished the spiritual needs of the populace.
The Knights of Truth policed the city itself. Paladins, as well, but where the Guardians were the shield, the Knights of Truth were the sword. They rooted out crime and corruption wherever it lay, no matter how dark the hole or deep the crack it infested itself in. None were exempt from the law of the Great City. Nobles and city administrators, right along with the farmers and fishermen, could be called before a magistrate when the Knights of Truth did their work. Once sworn to the Truthbringer, any Knight of Truth could discern when a lie was told -- even if the one doing the telling did not know it to be a lie.
Within the Hall of Truth, there was a great dome. The floor of the dome was crafted from white, polished marble. A colonnade of white stone, expertly cut, led to a raised dias in the center of the room beneath the great dome. Upon the dias was the only real adornment to be had: a huge sunburst, cast and crafted in solid gold, set upon the dias. It represented the burst of Light into the world -- as given by the Great City.
The Dome of Truth held within it a woman, frequently seated in meditation upon the golden sunburst upon the raised dias.
She wore a simple robe, most of the time, and had a ready smile for anyone who came to offer her food or gifts. The gifts were almost always given to the less-fortunate of the citizenry, as well as any food she did not need for her own survival. She held no material things, save only the robe she wore and the clothes beneath. She was an old woman, wrinkled and bent. One might even go so far as to call her a crone.
She had a heart of gold as sure as the sunburst upon which she so commonly sat. Never a word passed her mouth that was not fully true. A kind tongue with a rosy disposition and an aversion of deciet were all fine gifts, to be sure, but she had another gift as well.
She served the Hall of Truth.
She served the King and Queen.
She served the Great City.
She was the Oracle.
It was a city founded on the principles of law, and the ideals of good. Under the Light, the Great City had created the first bastion of brotherhood, kindness, and generosity. It served as a bulwark against the malevolent forces at work in the world; evil was rampant in Rhy'Din. Far, far more than the good, and just. The Great City was a shining beacon on the hill. The Great City was a shelter in the storm for any who did not wish to live under lawlessness of the age.
The city was well-guarded, and policed of crime. Three organizations worked in unison toward this goal, under the benevolent King and his beautiful, kind-hearted Queen.
The Militia were professional soldiers, hired and trained from among the citizenry to protect the walls of the city. From time to time, they also made sorties and excursions when word reached of robber tribes or demi-human packs of monsters rampaging the countryside around the city.
The Guardians served the Temple of Life, dedicated to the Prime Healer. They protected the Givers -- priests and clerics of the Temple -- from whatever would do them harm. Though some Givers were wiser, and experienced in the wielding of a mace or flail, there were many more who relied solely upon the protection granted by the Guardians. They were Paladins, dedicated to the protection of those who nourished the spiritual needs of the populace.
The Knights of Truth policed the city itself. Paladins, as well, but where the Guardians were the shield, the Knights of Truth were the sword. They rooted out crime and corruption wherever it lay, no matter how dark the hole or deep the crack it infested itself in. None were exempt from the law of the Great City. Nobles and city administrators, right along with the farmers and fishermen, could be called before a magistrate when the Knights of Truth did their work. Once sworn to the Truthbringer, any Knight of Truth could discern when a lie was told -- even if the one doing the telling did not know it to be a lie.
Within the Hall of Truth, there was a great dome. The floor of the dome was crafted from white, polished marble. A colonnade of white stone, expertly cut, led to a raised dias in the center of the room beneath the great dome. Upon the dias was the only real adornment to be had: a huge sunburst, cast and crafted in solid gold, set upon the dias. It represented the burst of Light into the world -- as given by the Great City.
The Dome of Truth held within it a woman, frequently seated in meditation upon the golden sunburst upon the raised dias.
She wore a simple robe, most of the time, and had a ready smile for anyone who came to offer her food or gifts. The gifts were almost always given to the less-fortunate of the citizenry, as well as any food she did not need for her own survival. She held no material things, save only the robe she wore and the clothes beneath. She was an old woman, wrinkled and bent. One might even go so far as to call her a crone.
She had a heart of gold as sure as the sunburst upon which she so commonly sat. Never a word passed her mouth that was not fully true. A kind tongue with a rosy disposition and an aversion of deciet were all fine gifts, to be sure, but she had another gift as well.
She served the Hall of Truth.
She served the King and Queen.
She served the Great City.
She was the Oracle.