Topic: Attention: Arena and Annex to be Closed for Remodeling

Norah Vanderhildt

Date: 2013-01-21 01:49 EST
Attention Dueling Patrons!

The Arena and Annex will be closed for remodeling from January 21st, 2013 to February 20th, 2013 and will open again on February 21st, 2013. Dueling, however, will continue. I have reached out to the community and have received a number of generous offers to host the duels at various locations during the remodel. For the convenience of all Arena and Annex patrons, I will post a weekly schedule for the next week's upcoming locations. A temporary board will be made available outside the Red Dragon Inn during the remodel to keep everyone well informed.

Enjoy the change of scenery!

- Norah Vanderhildt

Norah Vanderhildt

Date: 2013-01-21 01:50 EST
Week One Host Sites

Thursday DoS, January 24, 2013: The Dread Ship Lollipop

Friday Fight Night, January 25, 2013: Deathlord's Sanctum

Saturday DoS, January 26, 2012: Overlord Island

Sunday Fight Night, January 27, 2013: Kitsune Stadium

Norah Vanderhildt

Date: 2013-01-22 16:32 EST
Thursday Night DoS Site:

With sails fueled by the winds of Imagination, and crewed by a ragtag bunch of happy-go-lucky pixies, talking animals, and (mostly) friendly crocodiles, the Dread Ship Lollipop sails the high seas of adventure.

With always a plank to walk and a giggle to be shared, the Dread Ship and her fearless (and sometimes silly) crew invite you aboard for fun, random merriment, the occasional duel, and a generous helping of smiles.

Throw away your worries, and come aboard all ye that dare to play!

Trixie ~~~~

The Dread Ship Lollipop is a triple-decked galleon in order to accommodate a full crew and plenty of pirate loot.

Customarily, Captain Napoleon hosts duels on the decks of the ship, however in order to accommodate more variety, he has kindly opened up the entirety of the ship for the ship's guests. Dueling spaces include:

The fore-deck, mid-deck, and aft-deck of the ship. Swinging from the yardarm is highly encouraged...especially for those wielding cutlasses and shouting ARRR!

Way up in the crow's nest is Trixie's lantern where she sleeps, but the crow's nest itself is available for those willing to fight in a confined space and aren't afraid of heights.

Below decks, the galley is available for any food and drink the visitors might require (Napoleon recommends the cookies and milk!), and is also available for food fights.

In addition to the galley is the magazine room. Napoleon keeps coloring books there, but it also contains the ship's complement of pillows, marshmallows, cannonballs, gumballs, paintballs, stinkbombs, stinkbugs, and assorted piratey weapons for the boarding of other ships.

The main crew quarters are available for naps (as there are many hammocks available).

Within the main hold, Tick Tock Croc has installed a large pool in which to swim (not bathe, because everyone knows pirates are fierce and hate baths, ARRR!), and is also available for water-based fun. Just be sure to check first to see if any of Tick Tock's crocodilian friends have come by to visit, or they might want to get it on the fun as well!

The captain's quarter's are Napoleon's own, and are available at the discretion of Napoleon himself. Who knows what shiny prizes and treats might be inside for the lucky few who are granted access?!

And last, but not least, there's always the plank for sending defeated foes off to swim with the fishies!

With Napolean's permission, this one night cameras have been installed so the caller(s) do not have to run all over the ship to watch the duels. The captain's cabin has been set aside as the caller's couch for the night. _________________ Napoleon Bonarat PiRATes From Heck

Norah Vanderhildt

Date: 2013-01-24 13:37 EST
Thursday Night DoS Site Continued

Available in the galley(per Captain Rat):

Turkey legs and chicken Stew in bread bowls Vegetable slices(for the health conscious)

Sweets: RAT-tastic Candy Caramel Apple cookies and cake Triple Chocolate Cake Assorted cookies

Beverages: Grog (alcoholic and non) Rum Punch Jake's brews: regular Badsider, Winter Ale Coffee and Tea Soda(of all kinds) Milk(white and chocolate)

((Dueling will take place on the RoH site))

Norah Vanderhildt

Date: 2013-01-25 14:32 EST
Friday Fight Night Site: Deathlord's Sanctum!

((A shorter description of tonight's setting. This will be the one linked to in the room. For a longer more detailed description, with some fun tidbits and additional potential role-play material, please see the post below this one.))

Those arriving at the Red Dragon Inn and seeking to participate or watch Friday night Fight Night dueling are met by carriages, manned by undead minions and harnessed to fearsome stallions that seem more shadow, smoke and flame than flesh. The coaches ferry the duelers to Wightstone Manor, located to the north and east of Rhydin proper at the edges of marshy fen. One can imagine bright colors, overwhelming scents of Lichblight, PutraPetals and pungent honeysuckle, were it not all covered in an icy skin of supernatural frost.

Visitors are dropped off in front of a manor of white stone, marble and alabaster. Once a gleaming white (and from whence it got the name Whitestone Manor), the stone's now graying and discolored from neglect. Its white color now comes only from the deathly ice that imprisons it. Re-christened "Wightstone? by its new master, visitors have arrived at Deathlord's domicile.

To the west, visitors can see the remains of an extensive graveyard, partially sunken into the fen as the waters overtook the land, but now frozen over. Barren grave markers poke out from the ice and litter the landscape. Deathlord's ice sculpture garden occupies the space between the manor and cemetery. Those who remember his reign in New Haven will recognize this hallmark of the former baron. Arranged with careful precision the figures that populate the garden glisten, frozen in time - each sculpture a unique representation of a moment of terror...or final acceptance.

Within the front courtyard, long tables with refreshments are set out and attended by the staff of the Arena (who wisely declined the minions" offer to handle refreshments). Couches and chairs are arrayed about the courtyard for those visiting. Torches and fire-pits keep the central area...comfortable...for the living.

Rings have been drawn out amidst the toppled grave markers and among the ice sculptures of the garden to provide areas where the duelers may fight and spectators watch within view of the central (heated) courtyard. For braver souls, the minions offer escort into the manor itself, down a winding staircase and into a subterranean chamber where light seems to flicker in nervous anxiety. Littered around the floor are recognizable fragments of scorched bone amidst a thick layer of fine ash. The walls, where visible, are charred black. Bone markers are set out to mark rings where duels may be fought.

((original post by MinionOfDeathlord here, event to take place on RoH, Annex will serve as the chatroom))

Norah Vanderhildt

Date: 2013-01-25 14:36 EST
((The longer, more descriptive setting. For a shorter less detailed version, please see the post above this one.))

Journey to Wightstone Manor

Miles to Rhydin's northeast, long after paved roads turn to dirt and disappear altogether, travelers might stumble across Wightstone Manor. Located at the edge of a foreboding fen, the manor looks simultaneously out of place yet perfectly situated, as if accidentally dropped into the middle of a painting instead of a child's nightmare. Several species of deciduous trees surround the manor and extend partway into the fen. These brown skeletal sentinels loom above the ice-covered landscape as if keeping watch over small piles of peat, spike-rush, several species of sedge and bed after bed of frozen brown reed.

For convenience, Deathlord has provided several carriages pulled by stallions seemingly composed of fire, smoke and shadow to transport visitors to and from the Manor. The first pickup will take place two hours before dueling's scheduled to begin and the last dropoff will leave the Manor an hour after dueling ends " anyone who wishes to remain at the Manor and near Deathlord, especially those who wish to volunteer for an early unlifing, are welcome and encouraged to do so. Visitors will be picked up and released in front of the Red Dragon Inn. The carriages themselves appear well cared for and are driven by whip-wielding minions. The inside of the carriages are neither Spartan nor ornate " there are no curtains or windows to keep the chilly air away or obscure vision. Those riding in the carriages sit upon padded benches which offer just enough cushion to make the bumpiness of the dirt roads tolerable instead of uncomfortable. After a journey that passes more quickly than the distance would suggest, the carriages approach Wightstone Manor.

Arriving at Wightstone Manor

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Built mostly from large rectangular blocks of white stone (and from whence its original name of Whitestone Manor came), now graying from time and weather, the manor stands three stories tall. An eight-step stairway, flanked by large solid stone railings, leads to a large covered rectangular porch with three archways supported by clusters of ridged columns. The tops of these columns hold carvings of menacing gargoyles. Crimson-flowered Lichblight, more decorative than functional in this instance, wend around each cluster to provide a small splash of colour against the imposing facade. Visitors walking up the stairs pass under the middle arch to find a set of three more arches paned with icy-blue glass impossible to see through from the outside. A blackened oak door, set slightly ajar, sits to the right of the middle arched window. An inviting yellow glow pushes through the crack, gently dancing upon the stone floor like a grassy meadow under a gentle breeze. This doorway seems the manor's only accessible entryway.

A short distance away to the west lies an ice-covered cemetery. Over time, most of the cemetery had sunk beneath ponds that grew larger each year. One would imagine the graveyard during summertime with a miasma of colors and smells from algae, bacteria, and rotting PutraPetals. At times, a decayed and waterlogged corpse might escape from its rotted wood coffin and drift to the surface, becoming both a restful perch and a meal for starving desperate scavengers. However, now all is frozen over with a supernatural cold that never dissipates no matter the season. Several chipped and weather-beaten gravemarkers, some crude and some ornate, jut out from the ice like broken ramparts from a sieged castle.

Between the manor and the cemetery, visitors will see one of the Manor's highlights and Deathlord's favourite area of the entire ground " the ice sculpture garden. A much grander version of the garden Deathlord tended at the New Haven manor during his stint as Baron, the dozens of sculptures here are incredibly detailed. Each exquisitely crafted monument represents the moment an individual passing into unlife. Some seem to welcome their new master, their faces peaceful and their posture relaxed, enjoying Deathlord's embrace as they might the warmth of a late spring's evening. Other figures are more disturbing. These subjects are in the throes of Deathlord's clutches " thrashing with gritted teeth or with mouths open in silent screams, their skin taut and muscles clenched in a futile effort to escape, desperately clinging to their final living moments.

Dueling Outside

Arrayed in the front courtyard, long tables with refreshments are set out and attended by the staff of the Arena (who wisely declined the minions" offer to handle refreshments). Couches and chairs are placed throughout the courtyard for those visiting, and torches and fire-pits keep the central area...comfortable...for the living. Rings have been drawn out amidst the toppled grave markers and among the garden's sculptures to provide areas where the duelers may fight and spectators watch within view of the central (heated) courtyard.

Several flower beds surround the statues and border the rings, their bright colours greatly contrasting with the brown and gray ice covering the ground. Tightly packed together, rows of these green and purple-leaved butterworts hunger for the flesh of small animals and wandering visitors alike. Those strolling through the garden or making their way toward the rings are wise to stick to the marked paths.

Inside the Manor

Those wishing to journey inside the manor visitors find themselves greeted by several minions, some recognizably human and others...less so"upon stepping through the main entrance. One of these minions guides each group or individual through a carefully plotted path through the entryway and into a smaller secondary antechamber with a lengthy staircase. Visitors will spend the next minute or two in a slow winding descent. Numerous torches slotted into wall-sconces along the stone walls provide more than ample lighting; the very observant might note the sconces are crafted from bone. These sconces, unlike the stone which has turned black beneath the flames, somehow maintain a pearly luster.

The staircase leads to a small foyer which comfortably houses ten to twelve visitors. Two tables filled with refreshments (provided by the staff of the Arena as a precaution over what the minions might choose) await the thirsty and the hungry. Portraits adorn the mahogany walls " masterful paintings of Deathlord himself, the Honoured Sword, two young men and an aged woman. Upon the ceiling, visitors will gaze upon a large mural depicting an ancient battle where an army of unlifed creatures overwhelms battalions of elves, dwarves and men. The images are disturbing yet for those well-versed in ancient lore and history, especially the history of the duels, they may seem somewhat familiar. The foyer also houses several displays of Minion & Minion Realty's latest offerings. Several homes and apartments, several from within Rhydin, are listed, complete with pricing and descriptions. Randomly throughout the night, visitors may notice brand new listings add to the rotation, a sure sign that Deathlord's just rescued someone else from the city and into unlife.

Dueling Inside

Leaving the foyer brings visitors into the area prepared for dueling. Constructed similarly to those in the Outback and Arena, the room houses several dueling rings. Instead of sands, though, duelers find themselves fighting upon fine gray powder " those savvy enough to distinguish such may recognize the powder as crematory ash. Occasionally, a dueler might step upon or kick up a fragment of bone that survived the process. Hopefully, none would be injured by a sharp bone-shard or twist their ankle after inadvertently stepping on a bone-splinter hidden within the ash. Three very large ice sculptures, placed between the rings, dominate the room. Specially carved for this night, visitors may recognize the individuals these sculptures honour from the foyer " two men and one woman. At the base of each, with words ornately carved into the ice, visitors can learn the names and brief history of those venerated by these carvings.

One of the young men, Oliver Macpherson, had fallen in the Duel of Swords Arena to a minion, his body crudely eviscerated during Deathlord's Squire Tournament before the minion guided him to Deathlord. The statue depicts him moments before unlife began, icy intestine slipping through his fingers, mouth agape, tongue slightly raised, terror reflected in his bright clear eyes. Next came the nameless old wrinkled woman, slain by Kattria during the same tournament, shown in her final moments mid-stagger, a frozen mist spraying from her neck as life ebbed away. The final statue presents Evan Rush Rynth, who more than willingly volunteered for unlife in order that Deathlord might sponsor his challenge for Overlord. Evan's sculpture stands tall and proud with an enigmatic smile, his last before unlife. Within this room, visitors can spectate or duel. Minions rush to and fro, acting upon Deathlord's bidding. Anyone wishing to volunteer for unlife need only inform a minion. Immediate accommodation to such a request will, of course, occur.

Deathlord welcomes you. Please enjoy your evening"

((original post by MinionOfDeathlord here, event to take place on RoH, Annex will serve as the chatroom))

Norah Vanderhildt

Date: 2013-01-26 18:42 EST
Saturday Night DoS Site:

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To the west of Rhydin proper, in the waters of the bay, resides Overlord Isle. Transportation out to the island has been arranged by current Overlord, Candy Hart. Guests arriving at the Isle"be it by ferry or portal"will find the surf crashing against rocky outcroppings, spraying seawater high into the air. A small dock greets the visitors, with a stone stairway that leads up the lighthouse and manor above. It's a little slippery, but relatively safe, to scale the steps and reach the manor.

Once a lonely lighthouse, used to provide safe passage into the harbor during times of bad weather, the Isle has been retrofitted with a manor and museum. The museum, dedicated to the Arena's first Overlord, is a repository for the history of the Arena. Starting from the first Overlord, Gondar (after whom the Wards which protect duelers from serious harm were named), and going through the long line of Overlords since, including notable duelers like Falon, Siera Red, Dalamar Ar'Daumon, Shakira, as well as others who still duel within rings even today. The museum showcases their achievements and challenges. In more recently built wings, are recorded the histories of the Barons, the winners of the Warlord tournaments, and other notable events in the history of the rings.

The lighthouse itself, attached to the manor proper, only occasionally serves its original role as a beacon for ships, but has been retrofitted with modern technologies, and magics, to help guide travelers even when the great light itself is not in operation. The living spaces have been modernized and expanded to provide comfortable quarters for the standing Overlord, and their guests, to enjoy during their reign. A staff of attendants, paid for by the Arena's income, serves the needs of the Overlord, the manor and lighthouse, the museum, as well as caretaking the grounds of the isle.

Both the lighthouse and the museum are open for guests visiting the island to explore.

Out on the beach a large blue and white striped tent has been set up to provide guests with food and beverages as well as chairs and tables for seating. A bar is manned by several servers, happy to assist. Drinks available run from bottled water, juice, fizzy drinks, Badsider, a small selection of wines and other spirits to be taken straight or mixed. On the buffet, the Overlord's kitchen staff"ignoring the input on the Overlord to just do another cookout"have made the following available: Two rich in flavor soups—seafood chowder and lobster bisque; warm rolls and cheddar biscuits; salad with an assortment of dressings; tangy meatballs; fried calamari; shrimp; bacon-wrapped scallops; and toasted crackers topped with saut"ed mushrooms and melted cheese or cream cheese, salmon and capers.

To either side of the tent, warded rings have been set up for the night's events. Rings will serve those seeking a duel as well as those who have signed up to take part in the Overlord Grant Tournament.

Several bond fires will circle the entire set-up along with torches to light any paths.

Welcome to Overlord Isle, home of the Arena's supreme dueler!

((Both Regular Dueling and the Grant Tournament will take place on RDI))

Myria Graziano

Date: 2013-01-27 18:25 EST
Sunday Fight Night Site: Kitsune Stadium

Nestled at the foot of the mountain in a quiet tourist town looms the giant gleaming structure known as Kitsune Stadium. The stadium rests in the center of a large circle of asphalt, on the very outskirts of town and a little away from the cozy inns, themed hotels and elegant four-star restaurants. At the two-man height main archway, there is a smaller building on the left for the purchase of tickets and a schedule of events for the next two weeks; on the right, a bronze statue of a woman looking maternally down upon the people and cradling a small fox in her arms.

Through the entryway is a long hall, lined with smaller gift shops that peddle various goods, such as flags and action figures Tonight, don't miss out on the chance to pre-order the upcoming Wrecking Crew Set (Packs 1 & 2) from the Fytco Toy Company! Replica and authentic jerseys, replica Maria Graziano bats and numerous other WRC merchandise are all for sale as well. Some offshoot merchandise can be purchased, including finely detailed replicas of Kitsune-Kokouri Racing's two Braxat Cup rigs, championship gear from when Iris Kokouri won the Cup and more upscale silk shirts and leather jackets bearing the familiar Kitsune logo.

A few yards past the shops, the hallway branches off to both the right and left. In each of the two new hallways, several concession stands are set up, offering everything from the plainest fare to the most lavish and rare. These two hallways circle the whole of the stadium, and several smaller paths branch from them to lead to staircases so patrons can get to the stadium seats.

Four decks of dark blue seats ring the stadium, each rising higher above the regulation sized baseball field. When other events are scheduled, such as the duels for the Team Dueling League's Wrecking Crew team, a removable floor is set over the field, and additional seats are placed out of bounds. For baseball games, capacity is around 50,000 and for other scheduled events, another 5,000 seats are added. Tonight, the stadium's configured for dueling and includes the extra seating.

Large posters, some photographic and others of canvas, are found along support pillars as well as several walls throughout the stadium. These depict Wrecking Crew members both past and present both in and out of the ring. Maria Graziano with her trademark bat, casually knocking aside a sword; Ticallion Carter standing tall with an Overlord's Crown, one arm thrust forward as if punching the camera, fingers adorned with 4 Baronial rings; Ria Graziano surrounded with five opals and a diamond; another of Maria with baron's rings and multiple TDL MVP trophies; Myria Graziano with the Panther's Claw and Diamond; Tony Graziano at the grand opening of the successful restaurant Pizza ?N Beer; Kheldar Drasinia with two baron's rings and six Diamonds; Fionna Helston al-Amat helping knock Matt Simon into the side of a cage during the recent Governor's Cage Match; Bode Bojangles mashing Xerzes Maureen to win Diamond Quest XXXII; Chris Graziano raising the second of two Overlord Crowns; Kaja Adair claiming her 50th WoL in the Duel of Swords; Mama Graziano officiating duels in the Outback; and proof that the WRC marketing machine moves quickly, there are even posters from the prior night's Overlord Grant Tournament showing Jay Capistrano with his arm raised in victory by the Overlord herself.

Lining the outfield are several Wrecking Crew banners representing their more notable accomplishments. Among these are TDL Division Title banners from Seasons 522, 523 and 525; TDL Conference Championship Pennants from Seasons 520, 521, 522 and 523; a TDL Cup Championship Banner from Season 523.

Lastly, above it all, a retractable dome stands ready to protect participants and patrons from the cruel elements of nature. Given the season and chill temperatures, the dome remains closed for the night's dueling.

Norah Vanderhildt

Date: 2013-01-28 22:47 EST
Week Two Host Sites

Thursday DoS, January 31, 2013: Red Orc Brewery

Friday Fight Night, February 1, 2013: The Jade Dragon Buffet

Saturday DoS, February 2, 2012: Outside the Outback/Fashion Week

Sunday Fight Night, February 3, 2013: Rhydin Rewind Building Rooftop

Jake Thrash

Date: 2013-01-31 02:18 EST
Red Orc Brewery

Located just up the street from the Red Dragon Inn in Dragon's Gate district, the Red Orc Brewery is the home of Jake Thrash and the Badsider line of ales. From the street, the brewery is visible as a large red brick warehouse that has been retrofitted and reinforced just in case of siege. Atop the roof of the three story building sits a small family cottage and garden that serves as living quarters for spokesmodel and CEO PJ Ramirez.

Duelers arriving at the brewery are ushered around back to an outdoor beer garden set up to host guests. The main doors of the brewery proper are open and visitors can see the huge brewing vats and barrel upon barrel of ale ready for shipping. Space has been cleared on the main floor to accommodate dueling.

Those taking a break from dueling can sample the ales produced by the brewery and snack on treats provided by Munro's Ice Cream Shoppe and Deli. Featured for the evening are finger foods and bar favorites, including a special shredded pork mini taco of the Orc's own recipe. A variety of ales and drinks are available including the seasonal Wicked Winter Ale, Orktoberfest ale, Bad Wolf stout, Badsider Gold, and the original best-selling Badsider Ale. Also available is a limited supply of Skullcrusher Dwarven ale imported by Red Orc Brewery, and a series of more exotic goblin-inspired brews including a Gingerbread Stout, and Mojo's personal favorite Raspberry Brew.

A DJ, hired by PJ for the occasion, has been set up to play tunes and help establish the mood, and he's been known to accept requests in trade for an ale. A large sports-bar style monitor (provided by The Line) has been set up for folks who want to keep tabs (and maybe place a bet or two) on the duels, or other sporting activities happening throughout Rhydin and beyond.

Behind the brewery, as a final surprise, a ferris wheel sits, a present from Tara to the orc, which has been turned on for the evening for those more light-hearted guests who want to get a bird's eye view of Dragon's Gate district with their date. The goblins manning the wheel have promised to behave.

Welcome to the Red Orc Brewery, home of Badsider Ale! Enjoy your visit!

Norah Vanderhildt

Date: 2013-02-01 04:42 EST
Friday Fight Night

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The Jade Dragon Chinese Buffet is as the name implies, a Chinese buffet-style restaurant with many choices of food offered to those visiting who feel like eating ALL they can eat...

...Except, there IS a limit - the workers there make sure to enforce it if they see anyone eating a little TOO much! So be prepared to be swiped at with a broom and told to leave if you get your tenth plate of pulled pork and egg rolls! It should also be known that while there is one set price per person to use the buffet...drinks cost extra! The Jade Dragon is located within a more Asian cultured part of the RhyDin Market Place. Beside it stands a beauty salon that offers nail work, as well as massages. For fight night many of the tables and chairs have been removed to allow ample room for dueling to take place, though if anyone participates in magic - they will be told to step through the open doors and outside to duel by the large koi pond. Additional heating and lighting outside is being provided care of the Arena to keep duelers from freezing their dumplings off in the dark.

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Koyliak

Date: 2013-02-02 19:37 EST
Saturday Night Fashion Week Kickoff!

Outside the Outback " Duel of Swords (RDI Arena)

The Fashion Week party truly started the equivalent of a block before the Outback's double doors could be reached. A giant clear tent had been raised to encase the entire area (not to mention keep its occupants warm with heaters). Upon lifting the tent flap to enter, guests would be greeted with three options: a lined red carpet to the Outback's doors for the kickoff party and a glass spiral staircase to the left or the right.

Upon going up either staircase, guests would find themselves with a bird's-eye view of the dueling rings set up below. Guests traveling down the red carpet would be able to view the fights happening on either side of them at eye level.

Three equally spaced bridges connect the left and right sides of the tent so that spectators can travel between watching rings and red carpet entrances. DJ Two Points, arguably one of the hottest half-elf DJs in RhyDin's underground music scene, keeps the music going all night long from his upstairs booth on the right. A bar tended by the Avery sisters, three leggy triplets known for their use of gymnastics in their drink pouring, had been set up on the left. There were pockets of leather seats and couches for those who wanted to sit while watching.

Inside the Outback " Fashion Week Charity Kickoff Event (RDI Outback)

The cleaning crew hired to prepare for Tuesday's Fists of Fashion had bemoaned how quickly the Outback's natural scent of sweat and strain returned to the space within a few days of dueling. This time they chose to try and cover the bleach they used with a coconut scent.

The Outback had been transformed into a combined vision of fashionistas joining fighters. The club lighting and ambiance favored by socialites on the scene was met with an interactive display for those who felt more comfortable in presence of underground fight clubs and sport. Dancers from The RhyDin Ballet Troupe and Dockside Dance Squad performed choreographed fight routines around party-goers, using props like netting, crates and the Outback's legendary Fern with its giant fronds in their routines.

DJ Shifter Talk, a Fashion Week favorite, was back in the booth spinning beats. The Outback's elaborately carved bar was home to the Xi Xi Bar's own talented bartender, Kyle Spark, known for his fire juggling tricks.

Several of Rask's Generic rings had been brought together and covered with white boards and projection screens to create an elevated runway.

Trina's Cupcake Bar and Mason's catering service had been hired to cater the affair.

Harris

Date: 2013-02-03 04:22 EST
Sunday Fight Night, February 3, 2013: Rhydin Rewind Building Rooftop

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The KLIT-AM 900 station appears to be closed, but if you bang at the front door loud enough the station's primary intern, Freckles, will probably let you in. Those not using the main stairwell through the building can still find access via the fire escape ladder at the side of the structure, which has been lowered and offered as an alternate method of reaching the roof. No areas on the roof have actually been sectioned off or designated as individual rings. Instead dueling pairs must carve out their own spot on the rooftop for a match, wherever there happens to be room. Keep your eyes out for sharp swords, stray spells, and stinging straights, as it can get mighty crowded mighty quickly! Fortunately a temporary Ward has been erected around the rooftop thanks to Seirichi's sister, the Ninth Lilith of Liltu, Nima. The only noteworthy additions to the scenery are several chilled ice chests full of Silver Mark, a tall chair for the official reminiscent of the type a chair umpire in tennis presides in, and temporary scaffolding around the perimeter of the roof. Got the munchies? The Jade Dragon Chinese Buffet has a delivery girl loitering nearby to take any orders visitors to the rooftop venue may have.

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After climbing over the safety railing the scaffolding consists of narrow wooden planks that dot the length of the eastern and western perimeters. Duelists in these "rings" are not afforded the luxury of lateral movement, as the planks are only wide enough to allow them to step forward and back several paces. Be careful, as one wrong move can send you tumbling into the alleyway below where the Ward can't protect you!

KLIT-AM 900 will not under any circumstances be held liable for any damages whatsoever, including any special, indirect, incidental, consequential, or exemplary damages resulting from duels held on the rooftop. So try not to let anything or anyone distract you!

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Norah Vanderhildt

Date: 2013-02-06 10:57 EST
Week Three Host Sites

Thursday DoS, February 7, 2013: West Hotel Basement

Friday Fight Night, February 8, 2013: Silver Mark

Saturday DoS, February 9, 2012: Golden Ivy Tavern

Sunday Fight Night, February 10, 2013: Mercenarius Arena

Norah Vanderhildt

Date: 2013-02-07 14:14 EST
DoS Thursday 2/7

The Basement

Freshly swept and declared free of roaches, the basement of the West Hotel is once again home to armed combat. Once the home of the famed Bladesingers TDL team, the basement has been allowed to fall stale in the years since the club's disbanding.

The main entrance to the basement is through a side door, separate and apart from the main confines of the hotel itself. A short flight of ten stairs leads down into a simple wooden door, a portal that swings in to the small space.

The green and white of the walls are muted, showing the room's age. In fact, the white stripes could more appropriately be called yellow in the flickering torch light. While the rest of the hotel has advanced to electricity, the basement retains its "medieval charm." The banners that line the walls also show the signs of neglect; the reminders of division wins in seasons 516, 518, and 523 and conference pennants from seasons 515 and 516 are faded and caked with muck and cobwebs " it seemed that whoever cleaned the place failed to look up and dust anything above waist-level.

Along the south well, settled squarely in the center and opposite the musty couch that used to serve callers, is the voluminous, dusty trophy case that contains the two TDL Championship Cups from seasons 515 and 516. What is absent (and it seemed had never been there) is a record of the multitude of duelers that called the basement home as a member of the Bladesingers.

Three rings dominate the east side of the basement; the edges of three fresh piles of sand serve as the only delineation of the rings" boundaries. There could be little doubt that the size and shape of the rings would be shifted as the night goes on and duelers spread the sands about. A small end table set against the wall next to the caller's couch serves as a "bar" for the evening " never fear, though, for there is a portal swirling blackly above the freshly-varnished tabletop that retrieves whatever beverage (and only beverages!) a dueler may request out loud. There is even a neatly printed notice to inform duelers of the process of ordering drinks. A minuscule black and white TV sits on the other side of the caller's couch, providing a live feed to the main lobby upstairs.

The west side of the basement is taken up by a standard pool table. Tan streaks across the green felt show exactly how inadequate the cleaning job was in this place; dirt tracks remain to alter the balls" paths and rise into the air around the table to choke duelers brave (or bored) enough to attempt a game of billiards. The balls are in a box on the green felt and cues of many lengths stand at attention on the rack against the nearest wall.

Finally, an assortment of unmatched tables and chairs dots the area around the three rings, allowing seating for a dozen or so people.

The Hotel Lobby

Because the basement only has enough tables and chairs for a few people, the main lobby of the West Hotel has been cleared to make space for additional rings and spectating. In order to get there, patrons should utilize the stairwell on the opposite end of the basement, an inner structure leading directly to the lobby. However, the fact that the Duel of Swords has taken over the hotel for the evening doesn't mean the business is going to close! Random guests of the hotel are likely to wander through the space ? and maybe even through the rings themselves!

The setup is almost identical to the area below; piles of sand mark ring edges and tables and chairs surround the area. However, the chairs match and are adorned with comfortable plush green pillows. A full bar stands opposite the check-in desk, a temporary feature procured for tonight and tonight only. The bar, of course, doesn't have tabs; all drinks are payment due at order!

Norah Vanderhildt

Date: 2013-02-08 01:10 EST
Friday Fight Night, February 8, 2013: Evil Empire Brewhouse

((To be Hosted in RDI Chatroom The Docks))

The brewhouse faces the river in the dangerous Dockside district, nestled between busy docks where cranes move cargo from flatboats to sea-worthy vessels. There's enough room on the broad concrete loading docks for duelists to duke it out, with Aurk wizards on standby manning the wards, but watch your step: it's a straight drop off the edge into the water, and touching it could turn you greener than the Aurks!

This is where Silver Mark Brewing Company makes their Evil Empire IPA, which will be available alongside the company's flagship Silver Mark Lager and the all-new Silver Mark: Blue energy drink, produced in partnership with Wrecking Crew Enterprises. A collection of empty casks, barrels and kegs have been converted into a bar and plenty of seating for the event. All the full containers and the vats are in the back, visible to guests but behind a durable glass barrier for climate control. A juke box sits next to the bar, free to use and full to bursting with old blues and rock 'n' roll.

Outside the building's side door an apprentice brewer has set up a fryer and a grill, cooking a steady supply of brats, burgers and steak fries that hungry guests can order from there or the bar.

Welcome to the Evil Empire Brewhouse! Remember to buy Silver Mark: Blue, brought to you by the Wrecking Crew! And also Evil Empire IPA, Silver Mark Lager, Zeppa Lemon-Lime Soda, Dominion Exports-approved coffee, Baron's Batch Specialty Ale, and any and all of our seasonal brews.

G

Date: 2013-02-09 18:29 EST
Saturday Night, February 9, 2013: Golden Ivy Tavern

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The Golden Ivy Inn is a carefully created classic 28 room Inn and Conference Center across the road from the Talanador Tower in the Old Temple/Southgate District famous for entertaining Duelists for many, many years. It was especially popular during the heyday of the Arena. The second incarnation of this property is majestically situated on the well landscaped area, the original having been destroyed by the Evil Ganderfald Family! The stately Main House offers the spacious guest bedrooms/baths(most with fire places), and a spectacular master suite with private deck and a view of the River that splits the city of Rhydin, usually reserved for special guests or G'nort himself. The antique styled building boasts a large dining room, spacious guest parlor, kitchen, and wrap-around porch. Behind the counter where you would request a room would be the two girls who constantly man the desk, Lina: The no nonsense business type and Tara: The cheerful and happy girl who can make anyone smile. Lina's on the right, Tara's on the left.

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The building provides for greater privacy with individually accessed rooms plus a two room suite, all with private baths, refrigeration (Provided by Fyrentennimar, the White Dragon who lives in the extremely large freezer in the kitchen) and entertainment, and with balconies to view the beautifully landscaped grounds and river. A sizable game/reading room rounds out the facility. The main lobby is more than just an area for people to meet or get a room. There is a spacious bar stocked with all manners of drinks as well as several tables for those who are looking to dine. Behind that bar is an old fashioned pair of diner doors that lead to the kitchen, which is manned by the Dwarf Gourmet Chef, Gilgrim. Ready to stable your horses or park your vehicles are the two "Valets," Which are fancy ways of saying "Stable Boys." Mick, who is quick with a smile and might offer to arm wrestle you before parking your horse, and Beni, who is useful if a bit of a suck-up. He will tell you what you want to hear in hopes of getting a better tip.

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It had been some since there'd been dueling in the old Golden Ivy, but the tables had been moved in advance for this in order to reopen the three rings in the main area. Three steps take you to the lowered floor where there is plenty of room to get your duel on. The judges have an easy, full view of all the action from their vantage point of either at the bar, or one of the tables outside the lower area. One thing you have to be careful of is the housekeeper, Old Miss Maude, who will smack anyone in the face with her dirty, wet mop, no matter who it is if you make a mess anywhere on her carefully tended floors. Though she might be a little more forgiving if the mess is some spilled blood from the fights. Alternate fighting locations would be on the Bartop, but you will need to take your shoes off if you're fighting there, and the Balcony that overlooks the main area. We thought about fighting on a chandelier, but that would just be silly.

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Travel to the Golden Ivy is relatively easy. If you're coming from the Red Dragon Inn, you turn left and head south over the old paved with stones main road. You stay on that path and cross the bridge over the Rhydin river and turn left, or East, at the first intersection, and travel down the road until you come across the well lit Talanador Tower. Across from that is the Golden Ivy Tavern. It's just a short walk up the garden stone path to the Arch Maple Double Doors with Antique Bronze Rosettes and Door Knockers.

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Candy Hart

Date: 2013-02-10 20:24 EST
Fight Night - Sunday, February 10, 2013 — Change of Location!

It seems something fell through with using the Mercenarius Arena! Fight Night will be hosted at The Great Helm Tavern!

Norah Vanderhildt

Date: 2013-02-14 02:52 EST
Week Four —FINAL— Host Sites

Thursday DoS, February 14, 2013: Dockside with the P'IMP

Friday Fight Night, February 15, 2013: Kesey Apartment Complex

Saturday DoS, February 16, 2012: Dragon's Gate Zen Gardens

Sunday Fight Night, February 17, 2013: King's Gambit

Norah Vanderhildt

Date: 2013-02-14 02:53 EST
Week Four —FINAL— Host Sites

Thursday DoS, February 14, 2013: Dockside with the P'IMP

Friday Fight Night, February 15, 2013: Kesey Apartment Complex

Saturday DoS, February 16, 2012: Dragon's Gate Zen Gardens

Sunday Fight Night, February 17, 2013: King's Gambit

Norah Vanderhildt

Date: 2013-02-14 02:53 EST
Week Four —FINAL— Host Sites

Thursday DoS, February 14, 2013: Dockside with the P'IMP

Friday Fight Night, February 15, 2013: Kesey Apartment Complex

Saturday DoS, February 16, 2012: Dragon's Gate Zen Gardens

Sunday Fight Night, February 17, 2013: King's Gambit

Candy Hart

Date: 2013-02-14 02:54 EST
Week Four —FINAL— Host Sites

Thursday DoS, February 14, 2013: Dockside with the P'IMP

Friday Fight Night, February 15, 2013: Kesey Apartment Complex

Saturday DoS, February 16, 2012: Dragon's Gate Zen Gardens

Sunday Fight Night, February 17, 2013: King's Gambit

Kazzy Hart

Date: 2013-02-15 18:28 EST
Friday Fight Night February 15, 2013: Kesey Apartment Complex

Fight Night at the good old....uh, make that just old, Kesey Apartment Complex, that deliciously degenerate place where the buildings are ancient, the neighbors are crazy and nothing works the way it should. Located on the outskirts of the Old Market district and close enough to the WestEnd to be called suspect the KAC was a slice of rundown heaven for those living on a budget.

The building's management company must not have been clear on exactly why they were hosting Fight Night or maybe they had only heard what they wanted to hear when approached with the idea. Believing the night to be a themed open house for prospective new tenants they had decorated the "Rec Room" (which hadn't seen new furniture in at least thirty years) with cheap painted banners saying "Welcome Future Tenants!" and knotted strands of Christmas lights with mostly broken bulbs.

A bowl of mysterious looking punch with chunks that looked fuzzy for fruit and coolers filled with knock-off beers and bottom shelf booze had been left out as refreshments along with a plate of wilted vegetables, stale chips and a questionable casserole. The ping pong table with its torn net had been pushed against the wall to make room for the "rings" which were really all the couches, chairs, and bookshelves the room held rearranged to make round borders around designated spaces on the stained carpet.

Out through a screen door if more space was needed duels could be held in the courtyard on the patio closest to Kesey's "pool." With its murky, stagnant green-brown water the "SWIM AT YOUR OWN RISK" sign off to the side probably wasn't necessary.

(For more on the setting stop by here One Flew Over the Kesey Complex: Vacancies Available)

Norah Vanderhildt

Date: 2013-02-16 06:11 EST
Saturday Duel of Swords February 16, 2013: Dragon's Gate Zen Gardens

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Beyond the two story brick building that served as the Dragon's Gate Dueling School, a path leads to the Zen Gardens. Dragon's Gate barony guards stand watch, making sure to keep the public within those areas allowed to them for the night. Blossoms line the path and the weather has been left untouched by winter's chill for the night. The three story dojo and gardens rest open and welcoming to the public for Saturday night's Duel of Swords location. Several sand covered rings have been made available, indicated by the small rocks that surrounded them. Food and drink—provided by the Jade Dragon—as well as additional seating have been set up within one of the interior rooms.

Norah Vanderhildt

Date: 2013-02-17 13:45 EST
Sunday Fight Night February 17, 2013: King's Gambit

There is an old, dilapidated church that stands several miles outside of RhyDin City. This forlorn looking place has a high bell tower with a rusty iron bell that occasionally lets out a dull ring when the wind blows particularly fierce. As you enter the broken wooden doors, there is a large stone staircase that descends in a spiral to the catacombs below. Dank and moldy, this staircase stops at a surprisingly well preserved and high arched oaken door with torches that flicker on either side. Entering this portal brings you to the expanse that makes up the Arena for King's Gambit. The floor is an alternate pattern of gray granite flagstones, and black obsidian tiles, which gives it the illusion of being a chessboard. Five rings, set up like an X, are placed in the center. The stone bleachers line the west and east sides of the dueling area, and house various creatures of indeterminate origin. Glowing lamps hang from the ceiling, giving off the only light in this shadowy place. You have entered the Catacombs, the dueling arena of Xanth Van Bokkelen, once known as the Terror of Drenthe, and the Scourge of Emmen. Let the battles commence. The Catacombs has concession stands and eating areas, where all the famous brews of RhyDin are served, but also the "heavy' stuff like Bors the Gouger's Thick Ogre Grog. As well as drink, there is also food, in large enough quantities to please any appetite. Famous for their "Cow on a Grill" (which is literally, a whole cow served grilled), no one should go home hungry. The rumors of human flesh being served, especially with potatoes, asparagus, and onions, in a light red wine sauce, for only five silver nobles, are completely unsubstantial and denied publicly by the kitchen staff. Souvenirs left over from the days of TDL have been unboxed and put on display for sale, such as the King's Gambit T-shirts, Baby Doll Tees, and Plastic Blood Dispensing Helmets for the vampire fans. It's a chance to relive the glory year of 525 when King's Gambit took home the Championship, so all the "Kings? fans are encouraged to come by and show their support!