Topic: Garden of Good and Evil

Erinalle Dunbridge

Date: 2007-10-02 17:15 EST
Complication was something that she had gotten too used to. As things calmed, as thoughts settled— Erin was feeling unmoored. Lost in her own world. Leaving work, she found that she would rather walk than go straight home. Re-entering the Manor was hard. Sleeping there harder. And the idea of packing enough to leave it was almost devastating. Concerns and complications weighed like sandbags on legs and arms.

Erin had always been a wanderer. She was one to take to the streets with her problems, and really hash them out in her brain. Moving, walking, thinking— it was how she took all the problems, all the heaviness and tried to sort it out. Or at least repress it faster. She was never sure where her feet would take her, and honestly it was the surprise of it that would drag her back to life.

Most of the time.

So, as the sun went down over the market, she slid through the bodies there. A man on her right who was carrying too much garlic, a woman on her left whose screaming baby pierced through the crowds dull mumbling. The small children running about the crowds, weaving in and out of a giant's legs, playing keep away with an apple. The entire market was lively, and it was easy to get lost in it. To let your mind go, and wander just as the zombies had done the week before— mindless, destinationless. Erin let simple footfalls carry her forward. The weather was starting to chill and she had a sweater on over the usual dress, and tights on her too thin legs. It wasn't that she ever looked greatly different from what she was— just variations on a theme. And today the variation included a flower pinned in her actually combed hair. Yellow as always, it was a mum. Fall, and all.

Just as Erin was about to cross the street, a cart sped in front of her, wooden wheels echoing on the cobbles. She jumped back, sticking her hands out in front of her just in case she needed to push away from the swaying mass. The gasp she was about to let out caught on her lips, and the experience pulled her to her senses. She was just south of the Market. Not far from the Glenn, actually....and it dawned on her where she was headed. She sighed, clasping her hands behind her back and continuing on, ignoring the stares of the walkers around her. The crowd was starting to thin out, and more and more she was alone.

Spell-lamps flickered to light, and the gothic feel of Dragon's Gate overtook her. It reminded her of what Barcelona looked like— cramped, dark and dirty. Winding through the alleys, she made a path for the place she was afraid of going, but also resolute to go. Things have been crazy lately, she'd been more than unfocused, impulsive even— and she hated it. As she passed through the Glenn, the chirping of crickets and almost gone buzz of locusts greeted her ears. With a smile, she paused just as she left the area. It was a bit magical, and Erin did not spend enough time there. Not really.

With one last sigh, Erin made her way to the gate of the old cemetery. It was darker now, almost pitch, and the lamps that illuminated the streets were too far from the dirt path that led from the Glenn to provide any light for her eyes. It was hard to adjust, and things slowly took shape as she pushed back the rusty gate to step beyond it. It creaked ginergly, such as an almost dead cat would call its last, really. Her feet crackled on pebbles as Erin moved through the area.

The graves were always her favorite part. Even before. They held so many secrets, so much information....it was like a little mystery, a collection of stories, in each. Her fingers were cold from the night, and the stone was even colder as she let the tips run over the tops of the stones. Her bottom lip was taken between her teeth and gnawed on a little as she went, careful not to step on any Earth that seemed disturbed. Superstitions died hard.

Erin's breath caught and her feet came to a stop as she reached an elaborate stone statue. Examining it, it was a woman in a chair, and in her lap was a baby. It was the closest to Gothic Art Erin had seen in the city proper, but also was Victorian in its detail and pain. Her head tilted in that way that was distinctly Erin and one hand went to check on the flower in her hair as she contemplated it. Her contemplation was complete— and perhaps it was silly to be standing there so lost in thought at such a time. But, somehow, and for some reason she would never dare to contemplate, she felt perfectly safe, and kept up her pondering.

Grave Circumstances

Date: 2007-10-02 18:10 EST
From the time she stepped onto the grounds of the cemetery, her presence was known and noted. There are a great many beings that make that cemetery their home; ghouls and the occasional spirit, animate corpses, thieves, criminals looking for a place to hide, the occasional patrol of the city watch, and, now, clothing designers.

Still, where one might have thought her entrance was the start of something terrible and wicked about to befall her, one who would have thought that would have been incorrect. From the moment her foot stepped onto those grounds, she was known by the ones who lurked. And she was protected by another. Perhaps that was the source of her preternatural sense of safety.

Talismans clicked softly against each other, attached by leather thongs to a wide belt. Black mageleather creaked with the protest of movement, and grass crunched underfoot. Disturbed dirt was no bar to this one's step, though. Indeed, many of the ones that had been disturbed were only disturbed because of he himself. One of his hands, wrapped in black fingerless gloves, draped itself lazily across the simple pommel of the shortsword that he called Catgutter sheathed at his hip.

Moonlight suffused the air, streaming in through the perpetual fog that clung to the cemetery unnaturally. It wasn't so thick that one couldn't see or make things out, but it seemed to be just the perfect type of haze to make things....eerie.

The statue was glorious. He had studied it many times himself, and even explored around it a bit. Little did the black-haired girl know that the statue was, in fact, a tomb. Unmarked, probably for the biting sense of guilt that the mother had felt at losing her child, a section of the granite would pull away into a heavy drawer, wherein contained the ashes of a child, and a few small pieces of bone that escaped only blackened by the flames that took the rest of the tiny body. Nothing worthwhile to him, of course; nothing usable in the least, save only the conversation with the dead.

"It has been some time," he said from several paces behind her, "since you have come for your lessons, Erinalle. I was beginning to think that you had a change of heart. Where have you been?"

Erinalle Dunbridge

Date: 2007-10-02 19:20 EST
It was unclear what happened first— her realization that she was looking at the grave of a child(because given time to contemplate, the conclusion was reached), or the shock from the voice suddenly behind her. It didn't matter, in the end, which came first, because the result was unchanged— she jumped.

A little bounce on her feet and a hand went to her chest almost immediately as if to hold her heart in the cage. A breath Erin wasn't even aware she was holding escaped her lips and she relaxed her shoulders, suddenly. Her foot firmly planted in the cool, damp earth, she spun to see the man she already knew was behind her.

His voice was unmistakable. It had a rasp and a kindness that competed for prominence— yet both were somewhat comforting. Erin took a moment to look him over before meeting his eyes. It was as if she had never carefully studied him before— what he wore, how he carried himself, and just what it was that made all that noise when he moved. She was not surprised at what she had found, but before the examination, she could not have enumerated it.

"Things have been complicated. I was detained." It was as true of an answer as she gave for the question she was often asked. Obfuscation was a skill that Erin had perfected at a young age. Or at least tried to. Clasping her hands behind her back, she smiled a touch to show her being pleased to see him. Or at least trying to give off that vibe, at least.

"I know I've probably lost a lot of the progress I made, but if you'll still have me, I'm pretty certain I still need instruction." In many things, she thought. The idea of discipline and practice, meditation and a calm inside that matched one outside are what drove her to where she was.

She did feel better when she was learning. Mostly.

Grave Circumstances

Date: 2007-10-02 23:40 EST
" 'Pretty certain"' "

Nelikor weighed the words she had spoken, rolling his beady eyes up into the top of his skull and peering up into the sky. Lips, so thin as to practically be nonexistent, compressed into a nondescript gash on the lower half of his gaunt, withered face, pulling already-tight skin tighter. Blue and black veins spiderwebbed over his cheeks, as if he were a corpse some days into decay.

"Well, that's one way to word it, I suppose."

He turned to the side, and walked forward. Long, black-painted fingernail, filed into a point, tapped idly against Catgutter's pommel. He looked feeble and decrepit, shoulders hunched in with a bit of a stoop as they always were, as if he had spent long hours bent over a writing table. The sound of a snapping twig took his attention off to the left, peering out into darkness.

There was nothing out there, though. Not visible to human eyes, at least. He considered investigating, but this place was a cemetery. Sometimes, noises just happened. Especially in Rhy'Din. At least the plague of zombies seemed to have abated a good bit; he had been hard-pressed to deanimate as many as he could when they made their slow, shambling march on Rhy'Din City. Fortunately, only one knew what his precise vocation was, and she was standing a few paces to his flank. Had any more known, likely he would have been at the top of several people's minds as the suspect. After all, weren't the walking dead the bread-and-butter of any Necromancer"

His long coat of black mageleather, the back hem of it brushing his boots, drifted on a gentle breeze.

"Still," he said slowly, turning his head back to face her just as slow, "you are not so far behind as you might think. So long as you have been practicing what I've already taught you, yes" Or did your....detention circumvent even lessons in focusing one's self?"

Erinalle Dunbridge

Date: 2007-10-04 23:07 EST
"I would say I'm more focused." Erin paused as she thought about that, dipping her head in a nod. She found herself pacing, slightly, feet moving across the damp ground, eyes scanning the darkness.

"There has been much to distract me, and in the end I'm here again. I need to work on myself. I need to be someone that I can be proud of, that contributes and has a purpose." Her eyes shot to one side and then to the other once more.

The pacing picked up a little bit of steam. It wasn't that she was nervous, but that she was certain. To certain. His questioning had fired her up in a way she wasn't explicitly prepared for.

"I'm tired of being moorless, and I trust you to show me a way, a purpose.

Stopping before him, she ran a hand through her hair. Feet were pressed together and she straightened her back. A proud, dignified woman emerged from the hapless one a moment before.

"No more distractions."

Grave Circumstances

Date: 2007-10-05 01:05 EST
Nelikor listened to Erinalle as she spoke. His features were blank, schooled by long hours of practice at not showing emotion. His methods required an act of pure will, focused by the mind and channeled directly from that will. Emotions had a nasty tendency of disrupting the flows of what you were trying to do, and they gave away far too much in facial expressions when speaking to someone. He didn't get to the point he was at by having anything less than the world's most perfect poker face.

"No more distractions," he echoed her after a moment of silence and nodding gravely.

Shoulders stooped, as ever they were, his thin, almost totally-not-there lips pulled into what might've been a smile, deepening creases on his face that needed no deepening. Another gust of breeze stirred the tail of his long coat, and a few wispy strands of silver hair attempted to take flight off his head. He ignored both, focused on the girl. Old enough to be her grandfather — her great-grandfather, more likely — he offered a short bow and another paternal smile.

"It is good that you ask of contributions and a purpose, Erinalle. What I teach you is not a thing to make you powerful, or to give you power over those around you. I've told you often enough that with these abilities comes responsibility. Given the....recent events ...I feel that you should know what they are. Come, come, sit down. I have much to teach you, and it will not consist of the usual lessons tonight."

And, there in the cemetery, the two of them perched on rocks facing each other, Nelikor settled in for a lengthy sermon, gesturing with his hands occasionally as he spoke.

"I will now tell you about the core of what it means to be a necromancer of my order. When I am done, you will repeat back to me what I have said. If you fail to touch all points, you will serve penance under discipline. If your memory is so poor that you cannot repeat what I say after a second hearing....Well, we will discuss that when it happens. Hear me now, and well...

"Entropy is fundamental. It is more fundamental than time and space. It is more fundamental than matter and energy. It is more fundamental than life and death. Entropy is that which drives all things, the force which turns the great wheel of existence. Entropy is the force of change. When something changes, it will increase the entropy. When entropy increases, something will change. Without entropy, the universe would be dead, unchanging and purposeless.

"Some believe that evolution is the opposite of entropy. They are wrong. Evolution works by weeding out the weak, ineffective and the unlucky, giving space and food for others. Without entropy, evolution would grind to a halt. Some believe that life is the opposite of entropy. They are wrong. Life is entropy. Life needs entropy. Life cannot exist without entropy. Nourishment, water and air is used and becomes waste. It is by this steady flow of order into disorder that life can exist. Life is the ripples on the edge of the waterfall, as the water falls down into the abyss below.

"Entropy will, in time, destroy anything, however eternal it may seem. One day a stone will be dust. One day you will be dust. One day the earth beneath your feet will be dust. 'This is evil' many say, but they do not understand why everything must disintegrate into lower forms. These forms will also disintegrate. Finally, everything will have disintegrated into its component parts, and this will be part of new forms. Plants feed on the dust of stones. Worms feed on the dust of men.

"Death is the great change which all living beings must pass. Life must lead to death, as light creates shadow. Many fear death, try to ignore it, try to hide from it, but it will always come. They fear it because they do not see what is behind it, do not see its purpose. They only see darkness where there is light. We must show those who are ready, the way into the abyss. Those who are not ready must be helped to loose their futile grips on the edge. They only waste their precious time and energy left by struggling.

"It is the greatest gift that can be bestowed upon any living being. If it dies in the right way when it is ready, the being's soul and spirit will be set free. In this way, it will perhaps remember some of its lessons from this life to the next.

"Some beings leave the wheel of life and death, sacrificing everything to exist forever. The body which rises from the grave is the same that was put therein. The spirit which rises from the grave is the same that was put therein. But the soul is not the same. The undead have unknowingly lost their souls, which will continue to incarnate as before. Instead, they have gained a shard of something else's soul. They still remember their life before death, and believe they are the same person as before. They are perfect impersonators of themselves. This is indeed a most grim joke, and a monumental insult to the teachings of the wheel of entropy. Remember well, Erinalle - when you find a being in the curse of undeath, it is your sworn duty to deliver true and final death unto them, that they might continue on in the turning of the wheel.

"As one part rises, another part must sink. There can be no life without death. There can be no light without darkness. There can be no success without failure. A wheel must have two sides to be a wheel. We are the caretakers and harbingers, the watchers and the keepers. Those that exist outside the wheel are a sickness in the body of the universe, and must be cut out to keep their rot from spreading. You will have power over death, Erinalle. You will be able to animate a corpse to do as you wish. Be very certain of your actions when you do so, and keep the corpse animated only for as long as is required to accomplish the task you need. To do else would be an abomination, and a betrayal of everything I have taught you."

Sweat beaded on his creased brow, and he smiled that fatherly smile again. "Do you understand?"

Erinalle Dunbridge

Date: 2007-10-09 16:29 EST
Erin was the ever tactile learner. She needed to learn through touch and words and writing....and so as he spoke what was the most important lesson she had heard from him yet, she wrung her hands. Fingers laced through fingers, and then released, a pull to the right, a pull to the left, the feeling of the side of her dress between the pads of her right hand, and then her left— it was a somewhat futile attempt to memorize each and every word of the older man.

It came like a wave, and washed over her. Each bit of information a piece in the puzzle she had created in her head. It was such a struggle to keep from wandering into thought about what he said, that it was close to meditative, the state she entered. Her lips pursed, and a drop of sweat appeared on her forehead as the concentration itself was taxing on the small englishwoman.

It took her a moment to realize he had finished speaking. The silence of the place set in like a deafening roar. A bird here, a chirp there, and she blinked her eyes and raised her head to look at him.

Do you understand?

It rang in her head, and she wasn't sure how much she did, she really could. It was all so much, and changed the world completely. There was no looking back, her eyes would always see something different— an unwavering march towards chaos.

"I'm not sure, to be honest. Let me tell you what i heard, and you tell me if I remembered, if I comprehended."

Erin took a deep breath, and closed her eyes as she began to talk.

"The world is entropy. It drives everything. The movement to chaos, change, destruction. But also it is part of life. It is what makes life possible and understandable." Erin paused to think. To make sure her words were working and with a nod to herself went on.

"Death is a part of life. It's necessary. It can be wonderful, as well as dismal and there is a time for it. A time for everything. It is another change in the way of the world and it is our responsibility to recognize this. To keep from cheating it. Life exists only because of death. And cheating it will devalue life— damage it."

The next part made her skin turn cold and her face pale. It seemed best to gloss, to not acknowledge that by accepting this, she would put herself into permanent conflict. She could not kill her friends. Would not.

"We are there to make sure the wheel turns. That life gives into death and that there are no cheaters. There is great responsibility and to shirk it is a betrayal. An abomination."

The words made her shiver, and finally she turned her eyes, almost glowing with the green in them in this light, back up at him.

"Yes, I think I understand..." And she grimly nodded her head, lips pressed into a thin line. "I understand and accept it all."

Grave Circumstances

Date: 2007-10-10 22:14 EST
Nelikor listened intently as she recited back the lessons she learned from his lengthy speech. He looked somewhat to the side with his head slightly tilted, as if lending her his ear so that he could hear everything clearly. He was old, after all, he might've been somewhat hard of hearing.

When she finally gave that last nod of acceptance, looking just as stalwart as he had expected her to attempt to be, Nelikor rose to his feet and shook his head.

"Yes," he said, "and no. Remember, Erinalle, above all that necromancy is not simply another school of study, another pathway to power for those who wish to wield it over their world. It is an art, and requires the true and total devotion of the artist. You know the words, you understand them, you accept them — but you do not know their meaning."

Even when chastising her though, Nelikor's voice never grew hard or cold, as if he was an adoring father speaking patiently to a misunderstanding, though talented, daughter. He went on, turning away from her, "I will assign to your a lesson in devotion to a cause. To feel the need for it, to know responsibility."

Two steps forward, he seized the handle of a shovel, it's spaded tip marked with mud dried into a hard, packed clay. Turning around again, he thrust it out to her.

"Lesson the first: Take this tool and seek out the final resting place of Master Tomas Reinhardt. He was a rather disagreeable man in life, and I can't imagine he'd have grown any more fairer in death. He was buried with his signet ring, a rather garish piece of gold marked with firedrops and a large ruby engraved with the likeness of a key. The dead have no use for worldly possessions. Claim this ring, and you will have shown your determination."

He smiled again. That good-natured, thin smile he had that pulled his hollow cheeks up and drew more lines across his face than even a man of his age should have had. "I will return in a few hours. Use this time and labor to contemplate the meaning of what I have explained to you tonight, and I will guide your next steps onto the path. Be steadfast, Erinalle."