Topic: The Original's Return

Majin

Date: 2007-10-22 23:11 EST
The War of a Free People: Part 1

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Designating the World: The Nebula Aris.

Alorianack: Home planet in the Aris Nebula. The average human could spend their days there in bliss for drinking the water there is like drinking glorious ale. It is covered in lush forests as far as the eyes can see, small villages located in clearings. The only plains on the planet are the home of the capital of the primitive planet. Though this word looks like utopia what with its female dominated government and delicious ale for water there is currently a rebellion taking place; in which all outsiders will be taken captive, even killed.

The Varulan Planet: the smallest and most primitive, with not intelligent beings it orbits the mother planet silently providing a haven for all those who rebel against their leader.

Parula: the second largest planet in the nebula is the most dangerous. It is a gas planet and to inhale it is instant death, no one is welcome to enter this planet's space.

Technologies: Alorianack is a space fairing planet, though the people value their land as pure and undiminished, they are highly advanced. They prefer small space travel over long voyages, in fact elders forbid it. A few every now and then make their way past the nebula and begin their voyage on towards the great abyss of space.

People: Alorians are what they are called. They are divided only by name and nationality according to the planet's land masses. The races are also divided into skill level and magic level. They all have various talents and exploit them well.

Elorian: Born to the continent Empalell, where the capital is based. They are the most technically advanced group, highest skilled and highest all around in talents. They are generally intelligent and born leaders, the best of the best, mostly children of the royal family will go on the take the highest ranks in Alorianack. For this class, to leave Alorianack behind is a crime and considered a act of traitors, only few have been welcomed back. They mostly are the fighting leaders and commanders among all peoples. Appearance: They are usually the tallest, thinnest, muscular, and have the strangest of ears. They are three pointed and the upper most point curls back and out over the other two points. They tend to wear neutral colors, browns, greens, light or dark blues. They tend to blend into their surrounding and are always armed. They hardly ever wear heavy materials or things that will slow them down. They don't tend to wear cloaks and prefer to wear more jackets like clothing that is durable and hard to penetrate. They prefer to be swift and well prepared.

M?lorian: Born to the continent Marvedies. They are generally the second highest skilled. Most from here are highly influential and this is a rich continent filled with various delicacies. They gain most their wealth from not only others but from their duties to the Royal family, the other continents, or space exploration. This group prefers to trade, bribe, spend, and expand their knowledge in the hopes of one day surpassing the Elorians. Appearance: They are usually short, stumpy, loud, and well plump or fluffy. Their ears are single pointed and that one point curls back and out. They tend to wear bright, flashy clothes and promise to be loud and very comedic. They never arm themselves with any weapons only currency. They are slow and easily over thrown.

Slorian: The Slorians are the grunts, the fighters, the meek only when coming to intelligence in sciences, but the best hunters, trackers, killers Alorianack has to offer. They are raised to be the best in every demanding profession that requires blood. They are usually bounty hunters, hunters, fighters, and butchers. They are dangerous, violent in many ways, short tempered, and second only in war fare to the Elorians. Appearance: They are usually medium height, medium build, and their ears are straight points with no curl. They tend to wear either white or black. They are always armed, always dressed lightly, can or cannot blend. They are usually serious, cold, and meant to be over all rough and tough. They are fairly fast and will fight to the end.