From the mouth of the WestEnd's Creator, Sid's Player, Julie:
WestEnd The WestEnd is a rundown and dilapidated district west of the Red Dragon Inn. It is on the cusp between Old Town and Stars End Sector. The neighborhood is bordered on its west by a warehouse district, with docks and the water beyond that. It isn't an easy place to live and has become a haven for the disenfranchised due to certain quirks of this particular area of Rhy"Din.
Some of WestEnd's peculiar quirks already in play and up for use include:
WestEnd seems to be a "dead zone," of sorts. When one is inside its boundaries one is effectively "off the radar." To "see" into WestEnd seems to be impossible by any means; magics, scrying, tech, second sight, telepathically, otherworldly talents. Once inside, it is near impossible for any to locate you who are also not inside the confines of the WestEnd.
This "dead zone" also has consequences inside the boundaries of WestEnd, or maybe it is just because the WestEnd is between the manna rich Old Town and the high tech splendors of Stars End Sector. For whatever reason, both magic and tech work often twisted and unexpected ways inside the WestEnd. Most of the lights, though there are not many working ones on the maze-like streets of this tumble down neighborhood, are spell lamps. If it seems to work like something in the modern world, one can bet the internal mechanism of whatever it is will be a marriage of tech and magic in order to function in the WestEnd.
((The OOC:
The WestEnd is a player-created setting. What's that mean to you? The WestEnd has an established setting with a few quirks that we ask players playing here to be considerate of:
* The WestEnd's layout and ambience are similar to that of New Orleans" French Quarter. With many alley ways that end in dead ends. Narrow, tight streets surrounded by a mix of multi-cultural buildings. Streetlamps can be found in the more heavily occupied area of the WestEnd, what local's call WestEnd Market, but are rare in less populated areas. * It is hard to find people in the WestEnd, almost as if no matter what kind of radar you are using it is broken. An aspect of the "Dead Zone" effect. * There are Gang Infested Blocks in the WestEnd where it is very dangerous to roam.
* Wild Manna Fluctuations are common and unpredictable. They can destroy most technology, (yes this includes cell phones,) and cause magic/spells to go haywire. It also impacts guns and black powder. Imagine Magic has a capricious sense of humor " a gun doesn't just explode, but instead it turns into a flower.
* Tech may not work correctly in the WestEnd but there are ways to work around this IC. You are welcome to be creative! The Bloods have made 'spellboxes" which are a merging of tech and manna. They absorb manna if it is too high or unpredictable, and create a stabilized field of manna if it dips to nothing.
* Urban decay haunts the WestEnd. It is a collection of buildings from various Earth time periods. Some of the older buildings are in need of serious renovation and have become home to the poor, the outcasts and the runaways. You will find the most rebuilt area in the WestEnd to be in and around the WestEnd Market. Although some individuals and organizations are attempting a broader rebuilding effort they often find themselves stymied by the wild magic fluctuations and the gangs warring with one another over street boundaries. Inhabited neighborhoods do their best to keep their areas clean if a bit rundown. Only the Gang Controlled blocks look unkempt and derelict. Did I mention how dangerous the Gang Controlled blocks are"
* A lot of NPC's and local color " and You can add your own!
You are welcome to overcome any and all of the quirks/environmental challenges above, all we ask is that you do it in a creative manner that explains how your character has accomplished it.
What can you do"
You can do whatever you want to do. All we ask is for you to be considerate of the WestEnd setting and play respectfully with the rest of us.
What can't you do"
You can't kill off or destroy NPC's or local color you did not create. If you didn't make it, you can't break it. But if you made it; you can do whatever you please with it.
You can't blow off the setting and try to remake the WestEnd into your personal vision. Just like in any other FFRP setting there is plenty of room in the WestEnd for you to create your own niche". You don't have to destroy what someone else has created to accomplish it. Be considerate and everyone can have fun.
In our next post to this thread you will find the IC Intro to the WestEnd.
Have questions" Comments" Need further clarification' PM me and I will be happy to chat. In the meantime?
Merry Gaming Kittens!!! Lan
WestEnd The WestEnd is a rundown and dilapidated district west of the Red Dragon Inn. It is on the cusp between Old Town and Stars End Sector. The neighborhood is bordered on its west by a warehouse district, with docks and the water beyond that. It isn't an easy place to live and has become a haven for the disenfranchised due to certain quirks of this particular area of Rhy"Din.
Some of WestEnd's peculiar quirks already in play and up for use include:
WestEnd seems to be a "dead zone," of sorts. When one is inside its boundaries one is effectively "off the radar." To "see" into WestEnd seems to be impossible by any means; magics, scrying, tech, second sight, telepathically, otherworldly talents. Once inside, it is near impossible for any to locate you who are also not inside the confines of the WestEnd.
This "dead zone" also has consequences inside the boundaries of WestEnd, or maybe it is just because the WestEnd is between the manna rich Old Town and the high tech splendors of Stars End Sector. For whatever reason, both magic and tech work often twisted and unexpected ways inside the WestEnd. Most of the lights, though there are not many working ones on the maze-like streets of this tumble down neighborhood, are spell lamps. If it seems to work like something in the modern world, one can bet the internal mechanism of whatever it is will be a marriage of tech and magic in order to function in the WestEnd.
((The OOC:
The WestEnd is a player-created setting. What's that mean to you? The WestEnd has an established setting with a few quirks that we ask players playing here to be considerate of:
* The WestEnd's layout and ambience are similar to that of New Orleans" French Quarter. With many alley ways that end in dead ends. Narrow, tight streets surrounded by a mix of multi-cultural buildings. Streetlamps can be found in the more heavily occupied area of the WestEnd, what local's call WestEnd Market, but are rare in less populated areas. * It is hard to find people in the WestEnd, almost as if no matter what kind of radar you are using it is broken. An aspect of the "Dead Zone" effect. * There are Gang Infested Blocks in the WestEnd where it is very dangerous to roam.
* Wild Manna Fluctuations are common and unpredictable. They can destroy most technology, (yes this includes cell phones,) and cause magic/spells to go haywire. It also impacts guns and black powder. Imagine Magic has a capricious sense of humor " a gun doesn't just explode, but instead it turns into a flower.
* Tech may not work correctly in the WestEnd but there are ways to work around this IC. You are welcome to be creative! The Bloods have made 'spellboxes" which are a merging of tech and manna. They absorb manna if it is too high or unpredictable, and create a stabilized field of manna if it dips to nothing.
* Urban decay haunts the WestEnd. It is a collection of buildings from various Earth time periods. Some of the older buildings are in need of serious renovation and have become home to the poor, the outcasts and the runaways. You will find the most rebuilt area in the WestEnd to be in and around the WestEnd Market. Although some individuals and organizations are attempting a broader rebuilding effort they often find themselves stymied by the wild magic fluctuations and the gangs warring with one another over street boundaries. Inhabited neighborhoods do their best to keep their areas clean if a bit rundown. Only the Gang Controlled blocks look unkempt and derelict. Did I mention how dangerous the Gang Controlled blocks are"
* A lot of NPC's and local color " and You can add your own!
You are welcome to overcome any and all of the quirks/environmental challenges above, all we ask is that you do it in a creative manner that explains how your character has accomplished it.
What can you do"
You can do whatever you want to do. All we ask is for you to be considerate of the WestEnd setting and play respectfully with the rest of us.
What can't you do"
You can't kill off or destroy NPC's or local color you did not create. If you didn't make it, you can't break it. But if you made it; you can do whatever you please with it.
You can't blow off the setting and try to remake the WestEnd into your personal vision. Just like in any other FFRP setting there is plenty of room in the WestEnd for you to create your own niche". You don't have to destroy what someone else has created to accomplish it. Be considerate and everyone can have fun.
In our next post to this thread you will find the IC Intro to the WestEnd.
Have questions" Comments" Need further clarification' PM me and I will be happy to chat. In the meantime?
Merry Gaming Kittens!!! Lan