Altamira Class - Medium-Heavy Cruiser/Cargo Transport
Fore/Aft Length: 135 meters
Port-Starboard Width: 90 meters
Draft (Ventral-Dorsal): 20 meters
Rough Tonnage: 20.0 diTons.
Internal arrangement comprises two full decks, plus a dorsal surface bridge/shuttle bay complex ("A" Deck). The main cargo bay is capable of holding 400 metric tons of cargo, while the secondary cargo bay can hold 75 metric tons.
The main cargo bay is located in the forward half of the main 'saucer' hull, taking up the entire forward half of the lower deck, as well as the 'north' or forward 1/4th of the upper ("B") deck. The upper section can be isolated by thick containment doors that run at floor level of the upper deck.
The secondary cargo bay is located on the lower ("C") deck, on the starboard side behind the main cargo bay. This secondary bay connects via a pressurized cargo elevator to the ship's storage compartment on "B" deck, and then up to the hangar deck on the upper hull, allowing shuttle-based cargo to be moved down into the cargo complex.
There are two external cargo access doors - one for the lower bay and one for the upper. The lower doors open outward and down from the front of the cargo bay, becoming an access ramp for ground-based access. The upper bay cargo doors are on the upper hull of the ship, designed to allow cranes to lower cargo into the bay from above. The original design also allowed for extremely tall cargo modules to be lowered from above, and take up both levels of the cargo bay.
A central 'core' ladderway connects all three deck levels in the center of the ship: A (Bridge/Hangar), B (upper saucer deck), C (lower saucer deck). The square after section of the ship houses the main engines - a standard Class 1 Hyperdrive and twin "Thunderbolt" sublight drives. Twin pods connected to the port and starboard hull surface there remain retracted close into the hull, and can be extended for drive use - these contain "Starlight" plasma-accelerator drives, capable of giving the ship a sudden burst of speed in sublight.
The bridge and shuttle hangar make up the small complex on the upper surface of the ship. The top of the central core ladderway opens in four directions: port and starboard hatches access the the two shuttle storage hangars, while the aft hatch is actually an airlock entry into the shuttle bay itself.
The forward hatch leads out into the split-level bridge. The upper part of the bridge has several computer consoles and screens, for both ship and general use. On the starboard side is a doorway into a small staging area - in here are several spacesuit lockers and storage bins. The bridge airlock connects here, opening out onto the upper hull of the ship.
Two steps down from the upper bridge is the command deck. This is actually a small area, containing only the pilot and copilot's seats and the main flight console. There is an extremely thick transparisteel view port dead center, as well as various display screens and monitors ranged around to show various camera and sensor angles, and data readouts as needed.
From the upper aft surface of the ship, the hangar deck is accessed via a large 'clamshell' door which has a maximum aperture of 30 meters. The hangar deck can handle 4 standard size shuttlecraft, and contains two full-size storage hangars as well.
Ship's accomodations consist of two cabins on the upper deck (port side), next to the ship's lounge/galley and infirmary. The upper deck's starboard quarter is made up of the ship's storage section, where consumables and other cargo specific to the ship itself are stored. A droid storage closet and ship's services room are located here as well. The Droid Storage closet contains recharge sockets and various maintenance equipment for the ship's droid contingent. Ship's Services contains the laundry machine and fabrication unit for general stores.
The aft quarter of the upper deck is basically a single compartment; a large shuttle repair and maintenance hangar, accessible by a descending floor elevator from the hangar deck above it. Shuttlecraft and any other small craft of similar size can be lowered into this area to be serviced, if necessary.
The lower level of the saucer is dominated by the main cargo deck, which takes up the entire forward half, and the secondary cargo bay takes up another section of the starboard side. In between them, a large cargo airlock is set on the starboard compass-point. Directly opposite on the other side of the ship, a smaller personnel airlock connects to the main access corridor - this corridor marks the port boundary of the main cargo bay, and ties directly into the central core ladderway.
Just behind the main access corridor is the Weapons/Shield Engineering room, where the specialized equipment for the ship's offensive/defensive systems can be maintained. There is a separate room behind for the powerful torpedo launcher as well. Directly behind the central core is Power Engineering, where the main reactor core (just aft) and all of its associated power systems are maintained. At the end of this section lies the reactor room, which allows direct access to the core.
Most of the area around this is taken up by the engine machinery, though there are several compartments to note. At the aft end, beyond the reactor room, are the main status Engineering display and system consoles. On the starboard side are the main computer room (where the AI modules are installed) and the main circuit room (where every system on board is tied together.) Both these rooms are heavily armored and insulated against physical and electromagnetic damage.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Altamira class ship known previously as S.S. Malojay was owned by a husband-and-wife prospecting team based out of Delhombe Station, Theta Orionis. Their last transmission to their home port put their position near the sector of space known as the Badlands, as they were looking to avoid some reported pirate traffic nearby.
Shortly after this, Captain John "Toby" Emerson made an emergency landing with his ship, the S.S. Lady, on one of the larger asteroids in the Badlands sector. While exploring, he came across the Malojay, which had made an emergency computer-controlled landing some weeks before. The ship showed no signs of damage, save for one - a hull breach on the upper hull, which had vented the port quarter of that deck to space. As it turned out, that section of the ship is where the crew quarters were centered, and it is almost certain that both crew were killed in the depressurization.
With no next-of-kin listed, the salvage rights to the Malojay were granted to Emerson, still at the time a licensed salvage operator. His own ship having been lost at the same time (a critical reactor failure while on the asteroid had destroyed the Lady. Luckily, Emerson had time to salvage as much of his gear as possible and get clear before the reactor went supercritical), he chose to bring the ship back to Rhydin III's orbital facility and work on getting it repaired. In the process, he made considerable changes to the ship's internal arrangement to suit his own ends.
Among the modifications Emerson made were the following:
He closed and sealed the divider between the lower and upper cargo bays, and then installed modular flooring to essentially turn the upper cargo bay into a separate compartment of its own. The addition of a work bench, desk, and multiple storage cabinets, as well as a large test rig in the center of the comaprtment, turned the former cargo bay into a well-equipped R&D lab, large enough to hold something the size of a small fighter or gunship. The upper doors remained sealed, though he could still open them to bring in large objects for test purposes.
The smaller of the two crew quarters was turned into his personal office and private space; he kept a secured and self-contained computer system in there for personal data storage, as well as record-keeping.
The shuttlecraft maintenance hangar he used to hold a very special piece of cargo - an Imperial Missle Boat prototype that he'd salvaged in deep space. Bristling with the very latest in Imperial technology, the prototype had disappeared during a trial run when her experimental 'fold' drive had failed in mid-fold. Emerson didn't report this particular salvage job, as the Empire would likely want it back. He had done some major hull-cutter work to put together an access tunnel through the port side of the hangar, allowing an improvised track system and railing to extend the craft away from the main hull, and take off/land on her own power.
Since acquiring her, Emerson upgraded the shield designs to a much more compact and efficient system, based partly on the technology found in the missle boat. He'd also increased the offensive installations; bringing them up to four dual-barrel plasma turrets forward (two above, two below) and three aft turrets (two above, one below in between the two tractor emitters). The torpedo launcher was refitting to be able to handle both Type I and II proton torpedoes, as well as concussion missiles. He also redesigned the launcher into a turret system to cover a full 360 degree arc around the ship. The turrets are in fixed-facing positions, but the dual-barrel weapons are able to rotate within the turrets to give a 22.5 degree range from their face position, allowing more flexibility in defense.
Though capable of holding up to 6 standard shuttlecraft, Emerson currently only has two on board - a small 5-person personnel shuttle, and a somewhat bulkier cargo transport shuttle. There is also the salvaged missle boat, but that's kept quietly in the converted repair bay - he doesn't fly it blatantly, at least in heavily travelled areas.
Fore/Aft Length: 135 meters
Port-Starboard Width: 90 meters
Draft (Ventral-Dorsal): 20 meters
Rough Tonnage: 20.0 diTons.
Internal arrangement comprises two full decks, plus a dorsal surface bridge/shuttle bay complex ("A" Deck). The main cargo bay is capable of holding 400 metric tons of cargo, while the secondary cargo bay can hold 75 metric tons.
The main cargo bay is located in the forward half of the main 'saucer' hull, taking up the entire forward half of the lower deck, as well as the 'north' or forward 1/4th of the upper ("B") deck. The upper section can be isolated by thick containment doors that run at floor level of the upper deck.
The secondary cargo bay is located on the lower ("C") deck, on the starboard side behind the main cargo bay. This secondary bay connects via a pressurized cargo elevator to the ship's storage compartment on "B" deck, and then up to the hangar deck on the upper hull, allowing shuttle-based cargo to be moved down into the cargo complex.
There are two external cargo access doors - one for the lower bay and one for the upper. The lower doors open outward and down from the front of the cargo bay, becoming an access ramp for ground-based access. The upper bay cargo doors are on the upper hull of the ship, designed to allow cranes to lower cargo into the bay from above. The original design also allowed for extremely tall cargo modules to be lowered from above, and take up both levels of the cargo bay.
A central 'core' ladderway connects all three deck levels in the center of the ship: A (Bridge/Hangar), B (upper saucer deck), C (lower saucer deck). The square after section of the ship houses the main engines - a standard Class 1 Hyperdrive and twin "Thunderbolt" sublight drives. Twin pods connected to the port and starboard hull surface there remain retracted close into the hull, and can be extended for drive use - these contain "Starlight" plasma-accelerator drives, capable of giving the ship a sudden burst of speed in sublight.
The bridge and shuttle hangar make up the small complex on the upper surface of the ship. The top of the central core ladderway opens in four directions: port and starboard hatches access the the two shuttle storage hangars, while the aft hatch is actually an airlock entry into the shuttle bay itself.
The forward hatch leads out into the split-level bridge. The upper part of the bridge has several computer consoles and screens, for both ship and general use. On the starboard side is a doorway into a small staging area - in here are several spacesuit lockers and storage bins. The bridge airlock connects here, opening out onto the upper hull of the ship.
Two steps down from the upper bridge is the command deck. This is actually a small area, containing only the pilot and copilot's seats and the main flight console. There is an extremely thick transparisteel view port dead center, as well as various display screens and monitors ranged around to show various camera and sensor angles, and data readouts as needed.
From the upper aft surface of the ship, the hangar deck is accessed via a large 'clamshell' door which has a maximum aperture of 30 meters. The hangar deck can handle 4 standard size shuttlecraft, and contains two full-size storage hangars as well.
Ship's accomodations consist of two cabins on the upper deck (port side), next to the ship's lounge/galley and infirmary. The upper deck's starboard quarter is made up of the ship's storage section, where consumables and other cargo specific to the ship itself are stored. A droid storage closet and ship's services room are located here as well. The Droid Storage closet contains recharge sockets and various maintenance equipment for the ship's droid contingent. Ship's Services contains the laundry machine and fabrication unit for general stores.
The aft quarter of the upper deck is basically a single compartment; a large shuttle repair and maintenance hangar, accessible by a descending floor elevator from the hangar deck above it. Shuttlecraft and any other small craft of similar size can be lowered into this area to be serviced, if necessary.
The lower level of the saucer is dominated by the main cargo deck, which takes up the entire forward half, and the secondary cargo bay takes up another section of the starboard side. In between them, a large cargo airlock is set on the starboard compass-point. Directly opposite on the other side of the ship, a smaller personnel airlock connects to the main access corridor - this corridor marks the port boundary of the main cargo bay, and ties directly into the central core ladderway.
Just behind the main access corridor is the Weapons/Shield Engineering room, where the specialized equipment for the ship's offensive/defensive systems can be maintained. There is a separate room behind for the powerful torpedo launcher as well. Directly behind the central core is Power Engineering, where the main reactor core (just aft) and all of its associated power systems are maintained. At the end of this section lies the reactor room, which allows direct access to the core.
Most of the area around this is taken up by the engine machinery, though there are several compartments to note. At the aft end, beyond the reactor room, are the main status Engineering display and system consoles. On the starboard side are the main computer room (where the AI modules are installed) and the main circuit room (where every system on board is tied together.) Both these rooms are heavily armored and insulated against physical and electromagnetic damage.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Altamira class ship known previously as S.S. Malojay was owned by a husband-and-wife prospecting team based out of Delhombe Station, Theta Orionis. Their last transmission to their home port put their position near the sector of space known as the Badlands, as they were looking to avoid some reported pirate traffic nearby.
Shortly after this, Captain John "Toby" Emerson made an emergency landing with his ship, the S.S. Lady, on one of the larger asteroids in the Badlands sector. While exploring, he came across the Malojay, which had made an emergency computer-controlled landing some weeks before. The ship showed no signs of damage, save for one - a hull breach on the upper hull, which had vented the port quarter of that deck to space. As it turned out, that section of the ship is where the crew quarters were centered, and it is almost certain that both crew were killed in the depressurization.
With no next-of-kin listed, the salvage rights to the Malojay were granted to Emerson, still at the time a licensed salvage operator. His own ship having been lost at the same time (a critical reactor failure while on the asteroid had destroyed the Lady. Luckily, Emerson had time to salvage as much of his gear as possible and get clear before the reactor went supercritical), he chose to bring the ship back to Rhydin III's orbital facility and work on getting it repaired. In the process, he made considerable changes to the ship's internal arrangement to suit his own ends.
Among the modifications Emerson made were the following:
He closed and sealed the divider between the lower and upper cargo bays, and then installed modular flooring to essentially turn the upper cargo bay into a separate compartment of its own. The addition of a work bench, desk, and multiple storage cabinets, as well as a large test rig in the center of the comaprtment, turned the former cargo bay into a well-equipped R&D lab, large enough to hold something the size of a small fighter or gunship. The upper doors remained sealed, though he could still open them to bring in large objects for test purposes.
The smaller of the two crew quarters was turned into his personal office and private space; he kept a secured and self-contained computer system in there for personal data storage, as well as record-keeping.
The shuttlecraft maintenance hangar he used to hold a very special piece of cargo - an Imperial Missle Boat prototype that he'd salvaged in deep space. Bristling with the very latest in Imperial technology, the prototype had disappeared during a trial run when her experimental 'fold' drive had failed in mid-fold. Emerson didn't report this particular salvage job, as the Empire would likely want it back. He had done some major hull-cutter work to put together an access tunnel through the port side of the hangar, allowing an improvised track system and railing to extend the craft away from the main hull, and take off/land on her own power.
Since acquiring her, Emerson upgraded the shield designs to a much more compact and efficient system, based partly on the technology found in the missle boat. He'd also increased the offensive installations; bringing them up to four dual-barrel plasma turrets forward (two above, two below) and three aft turrets (two above, one below in between the two tractor emitters). The torpedo launcher was refitting to be able to handle both Type I and II proton torpedoes, as well as concussion missiles. He also redesigned the launcher into a turret system to cover a full 360 degree arc around the ship. The turrets are in fixed-facing positions, but the dual-barrel weapons are able to rotate within the turrets to give a 22.5 degree range from their face position, allowing more flexibility in defense.
Though capable of holding up to 6 standard shuttlecraft, Emerson currently only has two on board - a small 5-person personnel shuttle, and a somewhat bulkier cargo transport shuttle. There is also the salvaged missle boat, but that's kept quietly in the converted repair bay - he doesn't fly it blatantly, at least in heavily travelled areas.