Topic: The Estate's Layout

Wolvinator

Date: 2007-08-04 23:08 EST
The following information pertains to the actual layout of the estate and rooms inside of the mansion itself.

-= The Grounds =-

Main Gate

This is the only gate into and out of the facility, located on the southern end of the property. Wide enough to definitely fit a large truck through, it is rarely left open. A Small communication system has been installed to essentially ?ring the bell?, including a voice box and a small view screen. A camera is also embedded into it, to gain a visual identification on any visitors. The gate is locked with a DNA encoded touch pad, saving oneself from forgetting their keys. The outer wall surrounds the entire twenty acre compound, fully protected by monitoring stations and harmonic inhibitors to protect the facility from ?magic? attacks.

Driveway

A long paved road that leads all the way up to the main house. It is wide enough to allow two motor vehicles passage with absolutely no difficulty. As it makes it?s way up to the house, it forms a giant circle around a moderate sized water fountain before leading back to itself. This can conveniently be used for parking one?s personal transportation.

Pool Deck

An Olympic sized swimming pool behind the northern most section of the house. Complete with Jacuzzi and hot tub. Nice brickwork has been laid down to make the tanning area look more inviting.

Rose Garden

Almost a complete acre in size, the rose garden is made in a complete square, with walkways clearly made out through the area. One of these dirt walkways however, seems to split the rose garden in the middle. An odd design, as if it were done with some intent and purpose.

Wolvinator

Date: 2007-08-04 23:14 EST
-= Mansion Main Level =-

Two bathrooms are on this level, a staircase leading to the second level, and an elevator with extremely limited access behind the staircase.

Library

Located immediately upon entering the home, a large and complete library lay on the western side of the structure. Three main wooden tables, and matching chairs, are neatly placed inside of the library. Perfect for a student if they wished to catch up on their studies.

Office

The only office in the home lays on the east side, and quite far back, almost to the back door leading to the pool deck. The office is actually quite simple, with a large oak desk, comfortable chair, and a variety of equipment that would encapsulate the one sitting in the chair, which is normally Wolvinator himself. Various paintings are hung on the wall, and a few pictures are propped up on the desk. Unfortunately, the desk itself isn?t quite tidy, as Wolvie prefers it that way. Pens, papers, and notes seem to be scattered about.

Four Classrooms

These classrooms are empty for the most part, and are all located on the Western side of the home, just passed the library. Each classroom is complete with enough room for around twenty students. These rooms currently are empty, due to the fact that there is no student body is attendance. The owners of the home, also intend to perhaps make it a school of sorts someday.

Science Lab

This is one of the last rooms on the western side of the main level. It is a complete science lab, which could be used for students to aid them in their studies of sciences.

Study

A smaller room, compared to most others that hangs just before Wolvinator?s office. It has a few books, a communication terminal, and three small one-person desks.

Dining Room

A walk through dining area is located towards the midsection of the house. Enough seating for around eighteen people, it could easily be used as a banquet hall. Yet most of the time, the main rectangular table is made shorter, and more comfortable to seat around six people for a more intimate setting. It also has a large, hanging chandelier and a lovely silver placeholder for large candles.

Kitchen

This is the absolute last area to the north, before you may exit the back of the home. Again, it is large enough to have a nice compliment of chef?s or cooks to take care of a large gathering, but usually only have one or none at all. Large counters encircle the entire room, with a large island counter in the middle. It also has a black and white checkered tile setting for a very classical design.

Family Room

Just passed the dining room, and before the Kitchen is a open family room. It was four leather couches that stand around a decent sized glass coffee table and smaller end tables near the ends of the couches. It was a quiet spot for reading or talking; with a skylight that is directly above the area.

Television and Recreation Room

The first room on the eastern side of the estate, as one would enter, about half the size of the library, but still a good size. Three couches are nicely set around a large flat screen plasma television. Various other video games, and music equipment are also sparsely placed around, including a pool table. It was certainly a good area for stress relief.

Wolvinator

Date: 2007-08-04 23:56 EST
-= Mansion Second Floor =-

A long hallway seems to connect each of the rooms, and two separate bathrooms are easily accessible to the populace.

Master Bedroom

Sealed in by two large sliding oak doors, the Master bedroom is on the western most part of the upper level, secluded by itself. Extravagant furniture has been placed here, possible some of the finest in the entire home. A large canopy bed rests directly in the middle, with full sized dressers on opposing sides of the room. Comfortable carpeting has be laid here, and a sliding glass window leads out to a balcony overlooking the rear of the property. At the foot of the bed, a small distance off, is a television that rivals the one in any of the recreation rooms. Lastly, leading off on one side of the room is a luxury bathing room with the finest in bath, shower and sink products.

Four Bedrooms

All of the bedrooms looking remotely the same save for little furniture rearrangement. Each having a dresser, a queen sized bed, and a nice window view. It would be quite comfortable for anyone that chose to live in the estate.

Three Guest Rooms

These rooms are quite smaller then the four bedrooms, as they seem to only have a twin bed in them with very limited furniture, compared to the rest of the abode. These rooms lay on the eastern side of the second floor near the bedrooms, and only being separated by the Television and Recreation room.

Small Television and Recreation Room

Resting as a separation between the bedroom types, this recreation room is significantly smaller than the main one downstairs. It does however have a large plasma Television, gaming equipment, and computer terminals inside of it.

Wolvinator

Date: 2007-08-07 23:25 EST
-= Mansion Sub level =-

Only accessible from the elevator via DNA Entry. This area is encased in twelve foot concrete with a two-foot Duranium lining. It is virtually impenetrable by most means in Rhy?Din. It?s location is secret, except for those that live inside of the estate itself.

Danger Room

The Danger room is a spherical metallic room that can produce holographic images that feel, smell, sound, and even taste like real things. A circular viewing deck attached to the ceiling, which also holds all the controls that power the room, has been stationed for monitoring and operating purposes. This facility can be used with various ?levels? of training, as well as difficulty. The images projected can be lethal on the appropriate level, and should only be used with extreme caution of one?s performance, and only with another person monitoring the progression of the training environment.

Transporter Room

Four circular pads are placed around one large pad for biological and cargo transportation by means of molecular teleportation. These pads work on by converting a person or object into an energy pattern and ?beam? that pattern to the target, be it another transporter or location on the planet. The console needs to be manually activated, yet can be set on a timed delay. Lastly an emergency ?beam-out? procedure has been put in place to retract individuals from the field if the need arises; taking them from virtually any location on the planets surface and bringing them safely here.

Security/Monitoring Room

Roughly three dozen small, flat screen television?s, are neatly placed on the wall at this location. Each television is showing and recording different areas of the entire compound, varying from the outside of the estate, to the interior. Along with the camera monitoring, there are small phaser and gun turrets on the outside of the property as a perimeter defense. Throughout the boundaries surrounding the property are also harmonic energy dampeners, which prevent magic from being used anywhere inside the compound.

Armory

A small, metallic room that is immediately next to the danger room. It contains a wide assortment of pistols, blasters, rifles, machine guns, phasers, phaser rifles and armor. Everything neatly placed for easy retrieval, and the room only has enough space for three people at most. This room is only accessed for inventory purposes, and compound defense.

Secure Science Lab

Different from the Science lab upstairs, this room is used for the invention and modification of devices that need to be out of plain site from anyone else throughout the estate. The room is located across from the Armory and Danger Room, with large workbench type tables, with tools and parts littered all about the area. There is also some replication equipment and laser cutters here as well.

Brig

A small eight by eight-metallic cell, that uses shielding technology to properly restrain any individual from escaping in the event they are imprisoned. A bench for sitting can be doubled as a bed, along with a sink and toilet for taking care of hygienic needs. Besides that, the room is pretty empty. Not really a place anyone would like to be.

Communications Room

This is a basic utility room. It is used as a centralized hub for all communications equipment to be linked to and for subspace communications. It seems as though all of the communications terminals each have a home run to this location, and are linked to a subspace booster for transmission.

Main Power Room

Similar to the Communications room, this Main Power room serves as the energy output for the various technological devices and equipment around the compound. The room emits a small humming sound when opened, and is linked to a cylinder shaped device that lightly pulsates a blue color.

Hangar

It is a large facility that is stationed just past the danger room. It looks quite large and could easily fit quite a few fighters inside. Service areas are scattered about, to maintain vessels operability. The hangar looks as though it opens upward, and by the looks of it the only thing up from here would be? the rose garden.