Topic: Where Am I? (Settings & Locations)

JewellRavenlock

Date: 2013-08-15 18:07 EST
This is a collection of posts for settings and locations that directly relate to Jewell & Co.

These are settings and locations that I have created. They are not to be used and/or altered without express permission unless otherwise indicated.


((Setting information will be posted in the Little Elfhame thread from now on))

JewellRavenlock

Date: 2013-08-15 18:10 EST
Jewell's House in Old Market

http://i1292.photobucket.com/albums/b579/jewellravenlock/Old-Temple-House-Layout_zps88427d8c.jpg

Jewell's newly acquired house is located in the Old Market District, directly on the river that runs through the heart of RhyDin. The neighborhood the residence is situated in is currently somewhat run-down.

JewellRavenlock

Date: 2013-08-16 21:03 EST
The RhyDin House on the Waterfront

The RhyDin House on the Waterfront originally opened in December 2008 under the ownership of Jewell Ravenlock. It is located in a part of Dockside that was somewhat reclaimed and remade into an upscale area for the well-off of RhyDin to rub shoulders during a night out.

Mage lights, worked into the ground between paving stones, lead the way to the high-end restaurant. There is room enough for carriages to drive right beneath the cream colored awning that extends over the street, allowing wealthy patrons to step out of their carriage and right through the silver, wood carved doors into the lobby.

Anyone would be able to tell what the obvious theme of the lobby was?water. There is a well-sized waterfall that dominates the wall immediately across from the main double doors, effectively separating the lobby from the main dining room. There are seats along the edge of the pond that the waterfall flows into. For those less inclined to be near the water, there are chairs, couches, and settees scattered throughout the lobby amidst the small, silver-barked trees?with tiny mage lights and bells hung in their branches?that are planted in the actual floor.

To the immediate right of the entrance there is a desk, staffed by the ma?tre d'h?tel. To the left of the entrance is a coat check; behind the coat check desk is a smiling, young elven lady with chestnut brown hair, prepared to take coats and other belongings from any guest in exchange for a small ticket. Perpendicular to the coat check is a small bar for those who do not immediately wish to enter into the main room or are waiting for a table; the bar is stocked with only the highest end liquors from around the multiverse.

When escorted through the double doors to the right of the waterfall, guests find themselves in the main dining room of the restaurant. The floor of the main dining hall is covered in larger versions of the pink paving stones that line the outside walkway, giving patrons the feel of being outdoors. The high, arched ceiling, with glass so transparent it might as well not have been there, only adds to this effect, as do the walls. The walls are mostly made up of all glass, save for either sidewall that has a slight partition at the bottom. Those peering out the southern windows gaze down on the more dilapidated buildings of the dockside area as well as the southern woods beyond; to the north, guests can see the lighthouse as well as line after line of ships currently in the harbor. There is a waterfall much like the one in the lobby in this room, only on a grander scale, to the left of the main entrance. Mage lights are hung throughout the room and cast a warm glow.

Normally, wrought iron tables are scattered throughout the large dining room, designed to accommodate parties both small and large. For events, the main room is arranged with only several long, wrought iron tables along the left well, brimming with food. A small, temporary bar is also set up in the dining room, near the food, during events. Several small caf? tables are situated near the food tables for those who do not wish to stand all evening.

A stringed quarter is another addition for events, situated on the right side of the room and playing just loud enough for the music to waft through the area and encourage dancing without discouraging conversation. Waiters move around, delivering appetizers and drinks to the guests.

Those looking for a little fresh air can find it when exiting the main room via the door on the right side of the western wall. The door leads to the extended pier. The pier is constructed of the same silver wood as the front doors; it seems to almost glow in the moonlight. There are benches set along the pier and at the end, the perfect place for a stroll after dinner. The sound of the enchanting music mixes with the sounds of the sea splashing against the pier pilings.

((The RhyDin House on the Waterfront is open for people to play with respectfully. It is not to be maimed and/or destroyed without my permission.))