Having evolved separate from humans, Lupinossai have been unable to create a number system like ours. So, in the early days, they just relied on what they had: their paws. Five fingers rest on each paw, and that is what they needed in the beginning. So, their first numerics system runs as follows:
Thoom: One
Paant: Two
Miid: Three
Raan: Four
Piin: Five
These first numbers were also used in conjunction with the names of each of their finger: Thumb, Pointer, Middle, Ring, and Pinky, respectively. However, as time went on and the Lupinossai became aware of numbers greater than five, they started to evolve their own understanding of numbers and quantities.
Eventually, they started use their word for Paw, "Pahm," to represent something greater than five--the Lupesh equivalent to Hrair. But then, they realized they had more than just one paw, and they could use the second paw to count more. Adopting Paant as their word for Double, they established the following numbers for Six, Seven, Eight, Nine, and Ten.
Pahmthoom: Six
Pahmpaant: Seven
Pahmmiid: Eight
Pahmraan: Nine
Pahmpiin: Ten
And so, the Lupes were able to count to Ten. Anything over this number became Paantpaam-- Double Paws. Thus ended their knowledge of simple numerics. As time wore on, and the Lupes became greater in number, Canis and Lupis eventually started to delve into the origins of complex numerics in order to keep more accurate track their race's population. They established a new system that could count beyond just Ten.
They first established the first numbers--Thoom, Paant, Miid, Raan, Piin--as the bearers of a new meaning in Lupinossai understanding: Single, Double, Triple, Quadruple, and Quindruple. Using these roots, they established the first double-digit numbers that eventually evolved to follow something like this about two generations after Canis and Lupis took power.
Eleven: Thoompaantpaam: Thumb Double-Paw
Twelve: Paantpaantpaam: Pointer Double-Paw
Thirteen: Miidpaantpaam: Middle Double-Paw
Fourteen: Raanpaantpaam: Ring Double-Paw
Fifteen: Piinpaantpaam: Pinky Double-Paw
Sixteen: Thoommiidpaan: Thumb Triple-Paw
Seventeen: Paantmiidpaan: Pointer Triple-Paw
Eighteen: Miidmiidpaan: Middle Triple-Paw
Nineteen: Raanmiidpaan: Ring Triple-Paw
Twenty: Piinmiidpaan: Pinky Triple-Paw
Twenty-one: Thoomraanpaan: Thumb Quadruple-Paw
Twenty-two: Paantraanpaan: Pointer Quadruple-Paw
Twenty-three: Miidraanpaan: Middle Quadruple-Paw
Twenty-four: Raanraanpaan: Ring Quadruple-Paw
Twenty-five: Piinraanpaan: Pinky Quadruple-Paw
Twenty-six: Thoompiinpaan: Thumb Quindruple-Paw
Twenty-seven: Paantpiinpaan: Pointer Quindruple-Paw
Twenty-eight: Miidpiinpaan: Middle Quindruple-Paw
Twenty-nine: Raanpiinpaan: Ring Quindruple-Paw
Thirty: Piinpiinpaan: Pinky Quindruple-Paw
Beyond these numbers became the new version of Paantpaam. Since the passing of Canis and Lupis, the Lupinossai no longer make advancements in their own reckoning of numbers and simple mathematics. The number thirty became the last number they could count. Anything aside from that is Paantpaam.
They do, however, have at least an understanding of hundreds, and even thousands. They may not count them, but they are aware of the existence. And, finally, they have an understanding of Infinity, or Immortality, thanks to the existence of Deities. Their word for Infinite/Forever/Immortal is Paantpaamwoo.
The next topic of discussion is the keeping of time.
The Lupinossai are more advanced when it comes to time-keeping than numbers. They, first of all, do have an awareness of months and years, though their limited numeric abilities do somewhat prohibit them from keeping track of just how MANY years. As such, after maturity, birthdays do not mean much. Oh, sure, they are celebrated. But that doesn't necessarily mean they KNOW what birthday they are celebrating.
Months have already been posted in the language of the Lupinoss but they include four extra months due to Lupinoss having 16 months a year. But for the sake of convenience we show the 12 months that correspond to normal calendar time in Rhydin, here they are:
Arca: January
Amber: February
Crysteel: March
Duran: April
Dysis: May
Entwine: June
Harma: July
Lunarna: August
Nanueh: September
Pearleh: October
Restre: November
Genesis: December
The simplicity of time-keeping comes when we start talking about how the days are divided. See, the Lupinoss do not bother with hours, having evolved separate from humans. They divide their days based upon the position of the sun. These, as well, have been established as such:
Fuus: Future
Oohmaara: Evening
Oohmoo: Early
Paash: Past
Priis: Present
Mootaara: Morning
Wiimoo: Late
Wiiwaara: Noon
The only one not established is Night, which is now Ohmaana.
And finally, we come to the most complex, and most essential, fragment of all advanced societies: Economy.
Economy, of course, is made up of many different fragments--Income, Expense, GDP, Taxes. And there are many different economic systems: Federalism, Communism/Socialism, Subsistence, and Barter.
The Lupinossai society, for a while, was based around a Subsistence economy. In other words, each Lupe worked for his own benefit, and nothing more. But as the culture advanced, so did the means of buying, selling, and exchange.
The first Lupes to understand that they could produce more than just what they need very quickly set up the first businesses, mostly bartering in food and other essential needs, such as weapons and clothing. In exchange for their goods, buyers would provide a service or good of their own, whether that be work hours, tools, or even, on some instances, the flesh.
The Barter system worked for many generations. It is still being used to this day, for the most part. Since then, however, the Lupinossai have started to lean toward a more Socialist society as their pack instinct has grown over the generations.
The various Deity rulers started programs to help those who were crippled or could no longer provide services. These sweeping reforms have resulted in "welfare plans" for Lupes such as orphans, the elderly, and those who were born with disabilities, or gained handicaps through the many wars that have plagued the Lupinossai. Examples of these programs in the RhyDin Den include the Whisper Paws Orphanage--run by Foxingales--and the Communal Pack, where the needy are kept and cared for. These various welfare's, since they are state programs, are heavily safeguarded against fraud, so nobody can abuse the system.
Of the many services that are provided through the barter system that remains the dominant force in Lupinossai economics, some of them include:
-Food
-Water
-Work Hours (something like indentured servitude)
-Prostitution (Unfortunately, this is a fact in Den economics, though most Lupes that do such things are typically exiled or moved into Welfare)
-Furniture and Real Estate (This is a Renting system)
-Weapons and Tools
And that is the basic overview of Lupinossai Economics.