Topic: Lupinossai Pantheon and Lupinossai Religion

A.L.M.A.H.

Date: 2011-02-20 14:40 EST
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*Subject Query: Lupinossai Pantheon / Religion*
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The Lupinossai do have a religion and theology that is just now being revived. Fleetian Wolf banned this practice in Rhydin until the Den could unify and peace would last more than the time to heal. That time has come now as Laws have been put into place and the wars to secure the Dens autonomy have been fought and won. From here on out, I will reveal the religious practices and beliefs of the Lupinossai. As a side note, the Lupinossai are not locked down to only their beliefs or pantheon but support a belief that the more gods you know the better you blessings may be.

The Lupinossai have a pantheon of gods they follow. The pantheon will be divided according to the following categorical break down. Deities are the first Lupinossai to have attained eternal life and have transcended the mortal realm. Demigods are the children of the Deities and only have powers to affect certain aspects set in place by the Deities. Then there are Champions or Loaas (Angels) of the Deities as well as Minions or Lasheet (Demons) of Fen. Deities are the only ones allowed to choose Champions or Loaas. The Demigods are restricted to managing their aspects by themselves as a right to having their powers. Deities are immortal and never die. Demigods are immortals and never die but can be cast out of their position by failing their duties. Champions or Loaas are immortals that can be killed if their souls are destroyed. Minions or Lasheet are immortals and cannot be killed or destroyed but they can be imprisoned or sealed away for a time.

~The Lupinossai Pantheon~
Deity: Canis, Mother of all Lupinossai. Canis exemplifies and personifies the aspects of Emotions, Family, Health, Life, Love, Magic, Peace, and Virtue. Canis assists Lupis in ruling the Peak of Enlightenment, though she is often at the Lake of Tears or the Trinity Lake, both are in Lupinoss.

Deity: Fen, The Dark One. Fen exemplifies and personifies the aspects of Anger, Cruelty, Darkness, Evil, Malice, Sin, Temptation, and Torment. Fen rules what the Lupinossai call the Beyond as well as visiting the mortal realm often to snare the unsuspecting into doing his bidding.

Deity: Lupis, Father of all Lupinossai. Lupis exemplifies and personifies the aspects of Bravery, Courage, Honor, Knowledge, Strength, and Wisdom. Lupis rules the Peak of Enlightenment, the highest mountain in Lupinoss that only immortals can survive the trip to reach.

Demigod: Ernas, Mother of all Nature. Erna has been set to watch all of nature both this includes animals, plants, and the environment. Ernas has a twin sister, Nalese, Keeper of Weather, that helps her maintain the environment. She is the patron of all farmers and hunters.

Demigod: Foxingale, Mother of all Healing. Foxingale has been set to watch over all healing arts both magical and mundane. She is the patron of most healers, priests, and doctors.

Demigod: Lunasa, Keeper of the Moon and Night time. Lunasa keeps the phases of the moon in perfect precision and watches all the goes on during the night. Fishers, Riivii, and those who skulk in the night offer prayers and wishes to Lunasa.

Demigod: Malus, Keeper of Time. Malus ensures that the timeline flows in one direction only. Should the flow of time be broken or meddled with he will take immediate action.

Demigod: Nalese, Keeper of Weather. Nalese stirs the weather with her influence and magic. She is a twin sister to Ernas, Mother of Nature. She is prayed to often by most farmers and travelers. Legend has it that when the weather grows foul that Ernas and Nalese are bickering as siblings are known to do.

Demigod: Nimbus, Father of Laughter and Mischief. Nimbus is unique among most of the Demigods. He was given the task of lightening the mood of the very warlike nation of Lupinoss. He also has a very mischievous streak.

Demigod: Sulas, Keeper of the Sun and Day Time. Sulas is the elder brother of Lunasa. With his strength he watches over the day and wrestles the sun to keep it in the sky until he grows weary and let?s go.

Demigod: Vanguard, Shepherd of Souls. Vanguard is the keeper of Lupinossai souls and shepherds them as they Walk the Cycles of Day and Night. Vanguard is what all Lupinossai souls see when they die.

Lasheet: Amaretto, The Dark Twin. Amaretto was created when the Loaa Ammy Spiritor helped a lich fight a war. Her soul was split and one half was put in a shard of soul crystal. It was the darker half of the
Loaa Ammy. The soul would not be happy to stay in the soul crystal and wanted freedom. Loaa Ammy made a body for the crystal shard and Amaretto was born. The Deity Fen found Amaretto quite attractive and evil and made her a Lasheet.

Loaa: Ammy Spiritor, Hero of the Den. Ammy is a new addition to the Loaas as her countless sacrifices and even death to protect the Lupinossai Den has elevated her beyond mortality. She is always willing to aid and help those in need.

Loaa: Fleetian Wolf, Watcher of Realms, Bard of Nature. Fleetian is an every changing Loaa often changing form to allow himself/herself to watch and record what happens in other realms or realities. Fleetian has also adapted to using music to help sooth or stir up Nalese when it is called for. He/She is a Champion of Canis and Lupis.

Loaa: Iimiidiina Foxingale-Walley. Ambassador of the Pantheon. Iimiidiina is the youngest Loaa to exist and has become quite influential with other races and beliefs in acquiring allies and friendships. He is a Champion of Canis.

Loaas: Host of Lupis. The Host of Lupis are those who have died fighting in the Old Country (Lupinoss) that were of sound faith in Lupis even when the god was believed dead and gone. They have been elevated beyond mortality and now serve as Loaa soldiers faithfully helping Lupis in any battle or cause.

Loaas: Host of Canis. The Host of Canis are mothers who have died in child bearing and the parents torn from their children during war time. They were elevated from mortality to watch over all of the young Lupinossai and to inform Canis when a child is in need no matter how old they are.

Loaa: Vuusoolta Wolf, Sage of the Lupinossai. Vuusoolta is quite young by the standards of most sages, but he seems to be wise beyond his years. He is often the patron of most Lupinossai scholars and teachers.

The pantheon encourages the practice of meditation as a way to clear your mind and be aware of your surroundings. Lupinossai can pray to anyone in the pantheon but the prayers and numbers of worshipers do not give anyone in the pantheon more power nor does the lack of prayers and worshipers weaken any in the pantheon.

~Lupinossai views on Death, Souls, Good, and Evil~
Belief on Death: A Lupinossai?s outlook on death is interesting. Most of it will have to do with how the soul chooses what to do when parted from the soul, but that is explained in the section dealing with Souls. As to how a Lupinossai body is dealt with when the Lupinossai dies is a detailed ritual. The body is to be cleaned, groomed, and perfumed with balms and oil. This is to help prevent the body from decaying too quickly to allow relatives to come to peace with the death. Once the body is cleaned and cared for, it is placed in a glass shrine often raised by magic. With the body an empty soul gem and a pure jade wand is placed on the chest. This allows a soul that has not left the body Walk the Cycles of Day and Night to decide on whether to stay with mortals (Soul Gem), or to be reborn (Jade Wand). If either of these Items glows then the soul has made its choice. If neither item glows, then all will know that the soul has moved on. No matter what the soul chooses the body is burned to ash in keeping with ancient practices from the Old Country where land was valuable and often fought over so burial was not viable. The ashes are then, with magic turned into a Moorte (Death) gem. The color is often the color of the aura the living Lupinossai had. This Moorte gem is then taken into the home and placed within a family shrine honoring deceased members of the pack. Moorte gems, armor, weapons, and other personal items often worn or with the deceased most of the time are enshrined believing that should the souls that Walk the Cycles of Day and Night will know they are remembered and cherished.

Souls: When a Lupinossai dies the soul does not go to a place like heaven or hell. Instead the soul has one of three choices it must make when Vanguard comes for them. The soul may choose to Walk the Cycles of Day and Night and be shepherded by Vanguard. The soul may choose to remain on the mortal world to instruct and guide those who still live. These souls are housed in soul gems that are round orbs the size of a large clenched fist. The soul gems allow the soul to meditate and reflect for a long time thus making the soul a sought after source of wisdom and mentoring. The final option the soul has is to be reborn by accepting the life of a newborn but having all of their memories from their past life locked away. The soul inhabits a jade wand that Canis will take. Canis will look among her people and place the wand with a mother of her choosing that is in the beginning cycle of giving birth. Mothers that find a jade wand in by their sides during the time of birthing often feel honored. However, no one will know who is being reborn as Canis will not choose right away thus having many jade wands to distribute among those bringing in new life. You may be wandering what ?to Walk the Cycles of Day and Night? means? This walk is the Lupinossai concept of keeping spiritual energy cycling through their world. The reason for the name ?Walk the Cycles of Day and Night? come from the way Lupinossai souls move as spiritual energy. Evil or dark souls actually walk about during the day time trying to blot out the sun and try to foil Sulas? wrestling match with the Sun. By the time they win, their time is allowed on the mortal plane is up and Vanguard shepherds them to the West Gate of Life as the Sun sets. Vanguard would then shepherd in the souls of light or light to walk the night sky. During the night, the souls help Lunasa watch over the Lupinossai as stars in the night sky. A shooting star is often a sign that a soul that was walking has found a newborn to protect and thus falls to the realm of mortals to be that child?s guardian Loaa. These souls that walk the day and night do eventually fade and feed energy to the plants, animals, and environment to help new life be born and to nourish growing life. There is one week of the year that the souls that walk the day and the night can manifest themselves to the living. That is called the Parade of Souls. It is a gift Vanguard gives to these soul?s who Walk the Cycles of Day and Night to visit those left behind.

Good and Evil:
In regards to how Lupinossai regard what is a Good soul, and what is an Evil soul, they envision the soul as being one large crystal within ourselves. Whenever something bad or evil is done the crystal will become cracked, flawed, or broken completely if these bad or evil actions are repeated constantly or if they are severe enough. A Good soul is a crystal with few to now cracks or flaws in them when the Lupinossai dies. An Evil soul is a crystal that has broken and thus become dark, or is so full of cracks and flaws that the soul is beyond help. However, one can mend their crystal by mending their ways or doing a specific task by a Deity or Demi-god.

On Taking Life:
Lupinossai stand firmly on the belief that to kill a fellow Lupinossai in all rights is evil. The only time this is contradicted is when a war is going and it is soldier against soldier, or if there is a legal right to kill another Lupinossai as blood revenge for killing another Lupinossai on purpose. Their outlook on killing animals to survive is simple. The animals provide nourishment and food but do have souls as well. When hunting, if they catch, or bring down an animal, a small rite or prayer is given thanking the animal for the sacrifice and asking forgiveness for the needed killing. As to the outlook on killing non-Lupinossai they generally accord the same view that it is evil to kill another person whether Lupinossai or non-Lupinossai, however if you mistreat them, they have just ground to exact to repay what has been done to the full extent and even kill a non-Lupinossai. So far, few non-Lupinossai have tried to irritate them and thus any actions taken have been minor and no death involved.

Lupinossai Beliefs:
It is often asked if Lupinossai have a religion. The answer is no. Religion is a set of rules for worshiping some higher being to be upheld to obtain grace, miracles, blessings, or entry to some nirvana. The deities of the Lupinossai walk among the Lupes. Many are quite mortal in their acts and thoughts, and none of them depend on followers or worshipers to feed or sustain their deity powers. Being a race created by science and humans, the Lupinossai view religions as a waste of time or not applicable to themselves.

What the Lupinossai encourage each other to do is to meditate and to listen to the energy about them. Lupinossai hold the soul as precious second to life. Much of the magic used by Lupinossai resonates and uses the energy from the soul. Many souls of those departed have remained to teach and instruct from jeweled shrines known as soul gems. Most of these reside in the Soul Garden. Many souls have expressed a strong desire to aid their loved ones and will even inhabit a weapon or armor to help defend them.

During the Spiritor Wars, many souls were unwillingly ripped from the bodies of many Lupinossai and placed within suits of armor to create bodiless soldiers or to fuel deadly magical spells. The Den of Wolf was nearly wiped out during this war as many Lupes lost their souls. To this day, the taking of a soul, or the use of a soul for a weapon is taboo.

Therefore, honoring the souls of the departed and understanding the energy about them is the primary belief of the Lupinossai. They do believe in karma as well as rebirth. Revival of a dead one is considered taboo and an affront to the natural flow of life.

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