Topic: Sliinkaa - Homeworld of Lupinoss - Old

A.L.M.A.H.

Date: 2011-10-01 14:48 EST
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Database Option: 3
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Database Entry: Planet Sliinkaa
Planetary Detail Selected: Races
*Entry already made. Lupinossai File 13552.*

Planetary Detail Override Code: I will make you a toaster!
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*Data corruption detected. Please update data at next upload for areas that are incomplete.*

Races of Sliinkaa: Bare Bone Stats

1. *Bovines
2. *Canines
3. Dracons
4. *Equines
5. *Felines
6. *Human
7. *Lupinossai
8. *Mustelides
9. *Other
10. *Rigganmoreian
11. *Rodents
12. *Ursines

~Bovines~
Bovas:
Height: 6-10ft
Weight: 300-1000
Eyes: All colors.
Fur: Medium Leather (1 nat. DP)
Fur Color: All natural colors
Mane: All styles
Speed: 2
Unarmed:
Gouge: 2d10, add 10 dmg
Kick: 2d10 x 4 dmg
Natural Abilities:
*Full Steam: Sacrifice your attacks to double your speed. Indicate a straight path. At the beginning of you next turn, all targets in that path takes 4d10 plus 20 dmg.
*Bova greeting: Upon successful grab roll, roll 3d10 plus 20dmg to crush your opponent. Only usuable once per encounter.
*Toss 'em: May throw any item up to half you weight the distance you can run.

~Canines~
Sentient Dogs:
Height: d8 divide by 2
Weight: 8d10, add 10
Eyes: All colors.
Fur: d4 (1. hairless 0DP 2. short 0DP 3. medium 1DP 4. heavy 2DP)
Fur Color: All colors.
Mane: none.
Speed: 3
Unarmed:
Bite: 10 dmg
Claws: Claws 5 dmg
Natural Abilities:
*Mind Speak: Allows them to speak to others who have an open mind. They can also tap, scratch, or paw out a basic yes/no system.
*Roll d10:
*Roll d10:

Canidae:
Height: d10 divide by 2
Weight: 8d10, add 50
Eyes: All colors.
Fur: d4 (1. hairless 0DP 2. short 0DP 3. medium 1DP 4. heavy 2DP)
Fur Color: All colors.
Mane: none.
Speed: 3
Unarmed:
Bite: 10 dmg
Natural Abilities:
*Roll d10:
*Roll d10:
*Roll d10:

~Draccons~
Small: (Mortain)
Height:
Weight:
Eyes:
Fur:
Fur Color:
Mane:
Speed:
Unarmed:
Bite:
Natural Abilities:
*:
*:
*:

Medium: (Mortain)
Height:
Weight:
Eyes:
Fur:
Fur Color:
Mane:
Speed:
Unarmed:
Bite:
Natural Abilities:
*:
*:
*:

Large: (Mortain)
Height:
Weight:
Eyes:
Fur:
Fur Color:
Mane:
Speed:
Unarmed:
Bite:
Natural Abilities:
*:
*:
*:

~Equines~
Sentient Horse: (Tess Calhoun)
Height: 3-4.5ft from hoof to shoulder. (9-14 Hands)
Weight:100-1200lbs
Eyes: Any
Fur: Slick Coat or Curly Coat (0 nat. DP)
Fur Color: Typical Horse Patterns
Mane: Any Style
Speed: 9
Unarmed: 7
Bite: 25 dmg
Hoof Strike: Your weight divided by d10 x 2.
Natural Abilities:
*Mind Speak: Allows them to speak to others who have an open mind. They can also tap out a basic yes/no style message with hooves.
*Beast of Burden by Consent: 100-300lbs (75lbs.), 400-600lbs (150lbs.),
700-900 lbs. (300lbs) 1,000-1,200 lbs. (500lbs). They can also consent to being a speedy messenger.
*Tracking: Allows character to roll under 50% for tracking a target. Penalty is only for very severe or very hard to read conditons (-25%).

Macha: (Equine Hybrid) (Tess Calhoun)
Height: 4.5-6.5ft.
Weight: 80-250lbs
Eyes: Any
Fur: Some skin and Slick coat (0 nat. DP)
Fur Color: Any Skin color with any Horse patterns.
Mane: Long mane from top of head to small of back for hair line. And tail mane. Both can be any style.
Speed: 4
Unarmed: 3
Hoof Strike Modded: 35 dmg
Natural Abilities:
*Run: Double spaces crossed for 3 turns.
*Persuasion: 25% or below when spoken to befriend or command, 35% percent if touched. Target is allowed an avoidance roll.
*Sure Footed: 20% bonus to any climb rolls including trees.

~Felines~
Sentient Cat:
Height: d6 divide by 2
Weight: d10, add 10
Eyes: All colors.
Fur: d4 (1. hairless 0DP 2. short 0DP 3. medium 1DP 4. heavy 2DP)
Fur Color: All colors.
Mane: none.
Speed: 3
Unarmed:
Bite: 5 dmg
Claws: Retractable Claws 8 dmg
Natural Abilities:
*Mind Speak: Allows them to speak to others who have an open mind. They can also tap, scratch, or paw out a basic yes/no system.
*Roll d10:
*Roll d10:

Domestic Felinoid:
Height: d10 divid by 2, add 12
Weight: 8d10, add 40
Eyes: All colors.
Fur: d4 (1. hairless 0DP 2. short 0DP 3. medium 1DP 4. heavy 2DP)
Fur Color: All colors.
Mane: All styles.
Speed: 5
Unarmed:
Bite: 10 dmg
Claws: Retractable Claws 15 dmg
Natural Abilities:
*Roll d10:
*Roll d10:
*Roll d10:

Wild Felinoid: (James Fluffball)
Height: 6-7ft
Weight:300-600lbs
Eyes: All colors
Fur: Short (0 nat. DP)
Fur Color: Striped. Colors All.
Mane: Short mane, all styles.
Speed: 7
Unarmed:
Bite: 30 dmg
Claws: Retractable Claws 40dmg
Natural Abilities:
*Stalking: Allows 20% to be added to any stealth or sneaking actions.
*Piercing Gaze: Allows character to stare at one opponent. Target must make a fear roll or be frozen in fear.
*Force Roar: Allows character to emit a sonic roar at one target.
Target must make a perception roll. If failed, target is shoved over and takes 2 points of damage. If roll is successful, target is just shaken and takes ?20% on all rolls.

~Human~
Human:
Height: 4-6ft
Weight:100-300lbs
Eyes: All colors
Fur: none (0 nat. DP)
Skin Color: Tan
Hair: All types
Speed Index: 3
Unarmed Index: 1
Natural Ability:
*Adaptability: Add 20% to most rolls for using techs, weapons, and other useable items.
*Technology: Can use all advanced types of weaponry and armor.
*Omni Language: Can understand and speak most languages.

~Lupinossai~
Aire: (Winged)
Height: 2-3ft
Weight: 40-80lbs.
Eyes: Greens, Blues, Rare Stark White
Fur: Short (0 nat. DP)
Fur Color: Greens, Blues, Yellows.
Mane: Often braided or cropped short.
Speed Index: 5
Unarmed Index: 1
Natural Abilities:
*Flight: You can fly up to 50ft straight up, 300ft out. You
must be wearing normal clothing to fly. Armor not
enchanted for flight will prevent flying.
*Eagle Eye: Allows character to see out to up to 200ft
away in clear, and low light conditions. 30% or below for
other conditions.
*Engineers Insight: Add 20% to rolls on Perception for
understanding technology, buildings, traps, and othermechanical observations.

Desse:
Height: 4-5ft
Weight: 100-150lbs.
Eyes: Browns, Reds, Yellows
Fur: Short (0 nat. DP)
Fur Color: Browns, Grays, Reds, Yellows.
Mane: Cropped short.
Speed Index: 4
Unarmed Index: 2
Natural Abilities:
*Mirrage Dessert: You can automatically blend into desert
surroundings. Roll under 25% to blend in with other
terrains.
*High Heat: Take no penalty rolls for desert temperatures.
You do take penalties in cold conditions if not properly
clothed. -25% to all rolls.
*Sense Water: You can detect fresh water up to 50ft.

Earthre:
Height: 6-9ft.
Weight: 250-400lbs.
Eyes: Any solid color.
Fur: Med. Thickness (1 nat. DP)
Fur Color: Reds, Browns, Grays, mix.
Main styles: All types
Speed Index: 4
Unarmed Index: 5
Natural Abilities:
*Low light vision: See up to 3 spaces in low light.
*Innate direction: General sense of N,S,E,W.
*Keen Nose: Smell up to 2 spaces.

Hybridone:
*Select two races of Lupinossi, or One Lupinossi,
and another race listed. (DM's Discretion!)
*Select your choices on looks, body type from the ranges,
and then select which natural abilities from either race to
fill your 3 natural ability slots.

Rivre:
Height: 4-6ft.
Weight: 150-200lbs.
Eyes: Blues, Gray, Green, Purple
Fur: Short (0 nat. DP)
Fur Color: Black, Greens, Gray or mix.
Mane: Short to shaved for ease of swimming.
Speed Index: 2
Unarmed Index: 3
Natural Abilities:
*Swimming: Allows speed in water be doubled.
*Hold Breath: Breath can be held for 3 turns.
*Under Water Sight: See clearly under water up to 3
spaces.

Soultre:
Height: 3-5ft
Weight: 80-140lbs.
Eyes: Reds, Violets, Black (rare)
Fur: Short (0 nat. DP)
Fur Color: Any color very faded.
Mane: Any style.
Speed Index: 3
Unarmed Index: 1
Natural Abilities:
*Nite Vison: You see perfectly in low light to no light
conditions. -25% to all rolls if eyes are not shaded in
normal light.
*Runic Flame: Allows character to ignore runic flux, and
cast normally. Allows character to sense up to 100ft runic
casting or magecite emminations.
*Magicite Empath: Character can hear magicite energy
whisper and talk to them. Roll under 20% to listen or
commune with souls.

Woodre:
Height: 4-5ft.
Weight: 100-150lbs.
Eyes: Browns, Greens, and Yellows
Fur: Thick (2 nat. DP)
Fur Color: Reds, Browns, and Mixed with black.
Mane: Usually worn long, and often braided.
Speed Index: 3
Unarmed Index: 3
Natural Abilities:
*Forrest Spirit: Woodre are immune to plant attacks,
plant poisons, or snare effects.
*Nature Sense: Allows +20% to perception checks in
forests.
*Climbing: +20% on climbing rolls.

Wolfral:
Height: 6-8ft from paw to shoulder
Weight: 250-600lbs.
Eyes: Blues, Greens
Fur: Thick (2 nat. DP)
Fur Color: Blacks, Grays, Browns, Reds, and White.
Speed Index: 6
Unarmed Index: 4
Bite: 30 dmg
Claws: 15 dmg x 2.
Natural Abilities:
*Speak Lupesh: You can speak and understand the
Lupinossi Language.
*Act as Mount: Up to two people, (350lb max) can be
carried.
*Runic Advantage: Unlike feral most feral wolves, you
have access to magic if you pass the runic points
requirement.

~Mustileds~
Badger: (Nitro fox)
Height: 5-61/2ft
Weight: 250-350lbs
Eyes: All colors
Fur: Thicker Fur (2 nat. DP)
Fur Color: Salt and Pepper, Sable, Blond, Albinos, Blue
Mane: All styles
Speed: 3
Unarmed: 4
Natural:
*Vicious Bite: Jaw can unhinge to latch onto target with ease. 15 dmg and a roll of 20% or under to break.
*Iron Stomach: Immunity to consumed normal poisons. 25% or under to save against unnatural or magical poisons.
*Rising Red: Player chooses reasonable trigger point. Charactes is rogue and does melee attacks on closest targets. D4 3 rounds. Strength boost of +2 Reflex boost +2. If HP is zero, character has 2 rounds to fight, then they collapse unconscious.

~Other~
Pixy/Orc: (Often Winged, and Auto Fly) (ORC)
Height: 2-4ft
Weight: 55-120lbs.
Eyes: All colors, Green is common.
Fur: Normal skin (0 nat. DP)
Fur Color: Often green tone to skin, but most color hues available.
Mane: Long hair, all styles, the more extreme the better.
Speed: 3
Unarmed:
Strike: Inherited Orc strength 20 dmg
Natural:
*Creature Transformation: Runic roll to hit percentile goal. 1 roll per attempt. 1 roll per 2 turns to maintain form.
*Invisibility: Runic roll to hit percentile goal. 1 roll per attempt. Invisibility is negated if an enemy?s perception roll succeeds, or player ends it.
*Mind Muddle: Perception roll to hit percentile goal. 1 roll per turn. If successful, target falls asleep instantly for d10 rounds.

Lapoid (Rabbit Anthro):
Height: 2-4ft
Weight: 55-120lbs.
Eyes: All colors.
Fur: Light Fur (0 nat. DP)
Fur Color: All colors.
Mane: All styles.
Speed: 5
Unarmed:
Spring Loaded Kick: 3d10 + 20 dmg
Natural:
*Jumping: Add 15% too all acrobatic rolls.
*Keen Hearing: Add 20% too all perception checks involving sound.
*Regeneration: d10 points of HP per turn.

~Rigganmoreian~
Dwarfed: (Mortain)
Height: 3-4'9"ft.
Weight: 80-135lbs
Eyes: Any natural colors.
Fur: Light, some color (0 nat. DP) (d20, 19 or higher for curly.)
Fur Color: Any natural colors.
Mane: Any
Speed: 9
Unarmed:
Bite: 15 dmg
Claw: 5 dmg
Hoof Strike: your weight divided by d10
Natural Abilities:
*:
*:
*:

Light: (Mortain)
Height: 4'9"-5.5ft
Weight: 135-250lbs
Eyes: Any natural colors.
Fur: Light, some curly (0 nat. DP) (d20, 19 or higher for curly.)
Fur Color: Any natural colors
Mane: Any
Speed: 7
Unarmed:
Bite: 20 dmg
Claw: 10 dmg
Hoof Strike: your weight divided by d10 +5
Natural Abilities:
*:
*:
*:

Medium: (Mortain)
Height: 5.5-6.5ft
Weight: 250-400lbs
Eyes: Any natural colors.
Fur: Light, some curly(0 nat. DP) (d20, 19 or higher for curly.)
Fur Color: Any nature colors.
Mane: Any
Speed: 5
Unarmed: your weight divided by d10 + 10
Bite: 25 dmg
Claw: 15dmg
Hoof Strike:
Natural Abilities:
*:
*:
*:

Heavy: (Mortain)
Height: 6.5-8ft
Weight: 400-700lbs
Eyes: Any natural colors.
Fur: Light, some curly. (0 nat. DP) (d20, 19 or higher for curly.)
Fur Color: Any natural colors.
Mane: Any
Speed: 4
Unarmed:
Bite: 30 dmg
Claw: 20 dmg
Hoof Strike: your weight divided d10 x 2
Natural Abilities:
*:
*:
*:

~Rodents~
Mouse: (Chris Miller)
Height: 4-51/2ft
Weight: 110-150lbs
Eyes: Green, Yellows, Reds are rare. Particolor
Fur: Light Fur (0 nat. DP)
Fur Color: All natural colors (brown-charcoal gray), others rare.
Mane: All styles
Speed: 4
Unarmed:
Natural:
*Heightened Senses: Makes perception checks 85% or lower.
*Scamper: Use 60% or below for all maneuverability and acrobatics.
*Prehensile Tail: Can use tail for crude or minor tasks. Can use it for attack like a whip for 3 points damage unless sheathed in something.

~Ursines~
Bear:
Height: 5-8ft
Weight: 200-500lbs
Eyes: All colors
Fur: Heavy Fur (2 nat. DP)
Fur Color: All natural colors
Mane: All styles
Speed: 3
Unarmed:
Bite: 30 dmg
Swipe: 4d10 x 2
Natural:
*Bear Hug: Once per encounter, upon successful grab roll, deal 4d10 plus 30 dmg to opponent your hugging.
*Imposing Stance: If successful on roll, cause opponent to be scared. -20% on their rolls.
*Ram: Once per encounter, divide you weight to deal damage against a target. If the target is an opponent they can roll to evade you.

*Data entry terminated. Goodbye Creator. Have a nice day!*

A.L.M.A.H.

Date: 2012-01-15 23:25 EST
Creation Day:

http://fc06.deviantart.net/fs47/i/2009/229/d/c/Birth_of_Lupinoss_by_Fleetwolf.jpg

World Map of Sliinkaa:

http://i1190.photobucket.com/albums/z450/lupinossstudios1/Sliinkaamap.jpg