Topic: The Brazen Wench Tavern ((Setting Description & NPC's))

Sulissurn

Date: 2009-08-03 06:32 EST
Rings of ancient ale marked the top of a table meteor scarred from the tips of daggers, slashes of knives and runnels of nails. Two tankards, untouched, sat at either side of a lone sputtering candle made of the cheapest tallow. It hissed and spit as it burned what seemed to be wax that held bits and pieces of some thing?s hair, and an insect?s wing. The greasy smoke it belched occasionally into the air added to the miasma the dozen?s more let hang in the air.

The Brazen Wench was not a tavern few dared meander into, though it was located in the eldest part of Rhydin proper, it held a reputation few other taverns were able to boast having anymore. Even the filth was filthy, here, and if you wanted the dirtiest of dirtiest?no better place could one ask for. Secrets and gold traded hands here, the things in which kingdoms were born in, murdered for, and erased from history after.

The tender behind the bar was Orlak. He?d been behind the bar of The Brazen Wench since it opened, or so the rumors had it. A wizened, grizzled, scar laden dwarf that stood upon a rickety wooden box-contraption with wheels that carried him with a push from one end of the knife marked bar to the other. Oil lamps that might have once been a nice touch when the Brazen had opened, now a garish, filth coated brown curled in the mimicry of flowers to shed their smoke-yellow light upon the barrels of swill Orlak called ale.

Stools tucked beneath the dark stained bar were completely mismatched, some of them appeared to simply be stools collected from the trash of other less fortunate taverns. Some of them appeared to have simply been the different manifestations of stools purchased and replaced in a tavern?s natural life.

Orlak?s dull gray eyes didn?t flicker upward from his polishing of a wooden tankard with dubiously stained cloth when figures approached his bar for drinks. Orlak had long ago given up any enthusiasm in seeing whomever showed up, several scars along his stumped hands and across his face had taught him to pretend as if faces did not exist.

One of the figures twitched a hand in his direction and Orlak turned immediately to the tap. Two tankards of ale were poured, and then thumped before the two figures after pushing himself off to wheel toward them. Promptly, he wheeled away and returned to his drying of tankards. Though half of them didn?t seem to be washed enough to need to be dried.

The tables here were as mismatched as the bar stools but surprisingly sturdy. Orlak had the smarts to know how many times chairs and tables tend to be the first smashed in an unruly brawl.

The Brazen Wench had more character than it could shake a stick at. Question was, were you going to add to it?

Sulissurn

Date: 2009-08-03 06:35 EST
The Bar

Upon entering the Brazen Wench, the first thing to note is how long a walk it is to the bar itself. Directly across from the door, this dark mahogany monstrosity takes up the entire back wall with no break. (This keeps most people on one side, workers on the other.)

Behind the bar, is a disreputable looking dwarf, and behind him a towering simple box-shelf of rows upon rows of bottles laying on their sides. Though it is not very tall, it is as endlessly wide as the bar itself and Orlak, the bar keep, navigates side to side with his wheeled box.

Glasses, Tankards, mugs and chipped cups are all kept on lower surface behind the bar. Obviously, given the bar keeps nature, hanging them would be pointless.

Behind the bar, surprisingly, are organized ice boxes and crates, the usual utensils one might find in a tavern and a little more. The brass fixtures of a wide sink sunk near the bottle shelves appeared to be marked for cold and hot water.

The Kitchen

To the far, far left was a wide door half-covered in (on a human, about chest level) doors that swung in either direction. A wench could easily come in and out with full tray and not be bothered. Food is picked up and served at the bar, bar maids stalk the rows of tables and chairs taking orders and bringing them to Orlak to have them filled. There seems to be no discernible way to get into the kitchen on the surface, keeping noses well out of business not meant to be theirs. If one was a particularly adventuresome sort, they may realize that certain Gnomish additions to the bar could allow Orlak through to the patron side and vice versa.

Orlak trusted very few people.

Upstairs

Before a person hit the bar however, one had to note the gargantuan structure of angling stair case, both to the left and the right smack dab in the middle of the room. The one to the left lead to a dimly lit hallway half covered by bright red gauzy material and held a balcony. That balcony was filled with several individuals whom were responsible as to why the Brazen was named thus, and how it remained in business during the slow months--prostitutes. A plethora of Rhy'din melting pot, ladies and men, scaled, feathered, furred, drow, elven, and some perhaps not even alive-- fluttered their lashes at the crowd beneath them. The Brazen tried its best to cater to all tastes legal.

They gathered like hens and leaned over the balcony to show off the goods. If anyone was so inclined as to spend an hour, or a night with one of them they could talk to the one-tusked troll, named Crush, that stood at the bottom of the left hand side steps. Prices and hours could be negotiated through him, woe betide the customer that argued or treated any of the girls roughly or incorrectly.*

Rooms

To the right, opposite of the left stair case but matching in design was a rather less..interesting hallway which lead to rooms the few, the proud, and the brave could rent. Each door had an iron wrought number upon it hanging in various states of crookedness. Each one seemed a bit different, as if it too had been rummaged from a pile of other Inns to make due for this one. Even each room was a unique experience, for some rooms could barely be called that with a bed roll and tiny chamber pot--to a king's room in endless space, silks, and gold fixtures. Just depended on what money could buy the patron.

Bouncers

There were two shrouded forms that lingered by the door to either side most nights. One was much shorter and looked almost childlike shrouded in black cloak. Occasionally, one could peek hands as black as pitch and a tendril of white hair from within the hood. The other figure beside him was a towering mass of pure granite. An enchanted Golem which responded to both the smaller bouncers commands and Orlak's--should he ever bark them. These two kept the peace as much as possible, as Orlak in his later years grew tired of scrubbing guts off the floor.


*Remember DM:RDI's site guidelines and respect them. Thank you!

Sulissurn

Date: 2009-08-03 06:38 EST
Brazen Wench Setting

The Brazen Wench is set in one of the older parts of Rhy'Din town/city, where the pavement gives way to uneven cobble stone and there are no power lines, no cell phone towers. Primarily it is a Fantasy setting. However, since this is Rhy'din, the Brazen caters to all who have money to pay. (IE: Your character doesn't have to be medieval, fantasy, modern, or some other genre to create a thread in this setting) The Brazen makes no distinction on whether the money is coins, gems, rupees, cred chips or paper. Money is Money here in Rhy'din.


Bar Keep/Tender

There is a non player, NPC bartender, Non player NPC servers for tables, which means that role players can think of servers, kitchen staff and girls which work at the Brazen and make them part of their role play.

Orlak is the NPC bartender and one NPC which cannot be changed, removed or taken too far out of context. He is a no-nonsense, down to earth, scared up, grizzled dwarf. You are free to manipulate him and a few of the serving wenches to get your character a drink, meal, or room. Please remember to stick to the general outlines of Orlak described here however. And no eating the help ;) They won't get you drinks.

Rooms for Rent and short term

There are several rooms within the Brazen Wench for renting or overnight stays.

Other NPC's found in the Brazen Wench

There are the prostitutes, the serving wenches and the ladies and gents who change linens, clean rooms and work within the stables to the side of the inn.

The one tusked "watcher" of the girls at the Brazen Wench is called, simply, Crush. He says little and prefers violence or the sound of coins chinking into his palm.

At the door, there is a male drow. Some nights it is a drow named Vharcan, though it is rare Vharcan works there now. Most nights it is Keeshe. (Vharcan is a player character, Keeshe is an NPC.) The granite Golem has no name and is NPC.

Sulissurn

Date: 2009-08-03 06:43 EST
Who can use this Tavern Setting on DM: RDI?
Anyone, so long as they respect the general setting, ideals, atmosphere as well as NPC's created for this tavern setting.

Can I use this setting outside of DM: RDI or GreaterRealms?
No, sorry!

If I want my character to use this setting, do I have to post in Paint it Black?
Nope. :) It would be awesome to see stories here from all sorts of people, but you aren't limited to writing here just 'cause the setting idea came from here.

Can I have my character destroy the Inn/an inn wall/lots of tables/kill an NPC?
No. :) But I'm not totally against everything. Send me a PM!