Topic: Shadows of Rhydin

ChromeSamurai

Date: 2009-10-14 03:26 EST
Download File: R1-001

RE: Corp Colony on Rhydin.

Curtosy: Sysop Codename, BlackJade

Rhydin ShadowNet


They say you can find the Shadows if you look from them long enough. Or that the Shadows find you, I don't remember how it goes. I just know I been in them too damn long. So here I was on a whole knew World, far from the dirty, Devil Rat filled streets of Redmond Barrens. Or the Slums of Neo-Tokyo, or Kibo-Forsaken Trans-Polar Siberia.

But as they say Karma is a bitch and Chummer you don't know the half of it. I heard the rumors, though I had to check my sources. Never can trust a Goblin to tell the truth. But here on Rhydin, money speaks, just as it did on Earth. I'll be a HellHound's uncle if the little Slot head wasn't telling the truth when I went North-East, some 60 klicks. Thats roughly 60 miles to you Non-Military or CorpSec types.

A Kibo-damned Corp Colony, here of all the places in the Ass-end of the Universe. I counted at least five different Corps involved in this massive Earth-Moving project. Five, I thought to myself, well there goes the fraggin Neighborhood. And not just any Drekhead slotting AAs, oh no, it was some of the Big Ten here. Saeder-Krupp Heavy Industries, big for Mining back Home. Aztechnology, big on just about any Home Product and all about the Blood Magic. I could feel my skin crawl at the thought of Blood Sacrifices at the Azzie Arcology when it was built.

I noticed MCT, a Japanacorp huge into the Matrix or as you call it, the World of the Virtual Reality. The Data SuperHighway, MCT had a firm grip on it back on Earth. Next up to bat was Shiawase, a Major producer of Electrical systems and Fusion Power Plants. Oh how I prayed to the Spirits they were gonna build a better plant here. Didn't need another Meltdown on this world, bad enough on Earth. How these fraggers kept on building all over Earth was beyond me. Then again, its all about the Money with these greedy Corps.

Last, but not least was Wuxing, a MegaCorp out of what was old China, based in Hong Kong. Big on the scene in all things Magical, it was huge paydata to them.

Five of the biggest and baddest MegaCorps on this World. Well at least I would have something to do. I looked out at all the Construction Drones, Spy Drones buzzing arround. There was an army of Metahuman Workers and Human CorpSec or Corperate Security. Racial devides, give the Drek jobs to the Orks and the Trolls, as well as the Dwarves. Humans and very few Elves would get the cushey Security gigs. Sometimes I felt the MegaCorps, ceptin Evo or Horizon were just as bad as the Humanis and other Human-First Policlubs.

With my Orientation Cyber mods I mapped out a rough idea of how big this place might be. A good 20 to 30 Square Kilometers at least, plus there were machines digging out a large, artificial Seaport to the West. Even though the Seashore was a good 40 Kilometers away. That of course wouldn't stop the MegaCorps. What was a little bit of Enviromental destruction, compared to the Billions these Fraggers were hoping to make here on a nearly untouched world. The Mineral and Magical Resources alone would make up for the vast gulf of Space between here and Earth.

I did have to wonder, just how in the Ten Hells did these Corps get here? That I would have to look into, if anything to satify my curosity. Oh Drek, I see a Patrol Drone on the way towards me, better get my ass outta here before I am spotted.

-End File, R1-001-

ChromeSamurai

Date: 2009-10-15 02:30 EST
Download File: R1-002

Re: Business front, Gun Smuggling and Chop Shop.

Curtosy: Sysop Codename, BlackJade

Rhydin ShadowNet


So today I opened up a Repair Garage out of the two-storey Warehouse, turned Loft apartment. Its not a bad place really, full garage on the ground-level and big Loft on the top level. Has a flat roof and the walls are two-foot thick granite and brick. Set up some fencing round the back, for a salvage yard. All in all, about 80 meters by 80 meters. My little setup is by the River, near the Dragons'Head Bridge. Heavy traffic, and there is a Sub Sandwich shop across the way.

I got myself a grease Monkey, girl by the name of Kendall, Human, and from Earth. She's been here a while, knows some things, she has the talent and the attitude. Bringing her in on the Chop Shop side of things. Also the Gun smuggling ring, I buy guns from one bunch and sell them to anyone that needs them. All under the Radar, not that the Local PD is much arround here. That and considering Slavery is Legal, I am mild in comparison. But all the same, with the Corp Colony thats being set up not far from this city, business is gonna boom. I hope. And Kendall will make a good Runner, she just needs the training.

Oh and tonight I got myself a Bookeeper, another Human from Earth, Jane. Seems like a nice enough woman, a bit jittery and shy, but willing to work so, can't complain. Not sure if I'll let her in on the Black Market side of the Biz. Its better that few know about what goes on at the Garage. Which by the way I call BlackJade Repair Shop. Using the Husui Clan symbol as the Logo. Least I could do for Mom and her Family. They never really did care much for me being a Troll. Her parents I mean, Mom I know loved me. Just distant is all, anyways, doing what I can to make my way on this World.

Also with this Biz, I got me some of the Local Gangs, the Red Claws and the Ravens to help me out with the Stolen car end. They boost them, and bring them back to me, then I chop the cars up. Sell the parts and pay the Gangers. They keep me informed with the word on the street and I give them some Guns to keep them safe in the West End. Good kids, just have it tough in that part of town.

Anyways back to work, expecting a Gun shipment in the Morning. A pretty big lot, some 500 small arms and Machine guns. Selling them to some ParaMilitary Outfit thats based to the East. Sons of the Golden Path or some such. Freedom fighters or some drek, just as long as their money is good.

-End File, R1-002-

Vector

Date: 2009-10-15 06:01 EST
Vector sat in the back of his Mitsubishi Nightsky limo, sipping water from a bottle and staring out the window into the cavernous hull of the heighliner where he was currently berthed. The heighliner was a simple piece of machinery, built as a joint venture between ManaOne Corporation and Saeder-Krupp Heavy Industries. Roughly twice the size of a modern aircraft carrier and powered by a pair of 12-gigawatt fusion engines, the heighliner was little more than a vast hull with a honeycomb of transport berths and a network of heavy lift-load machinery. There was no propulsion system. No need for one, really.

Looking out into the hull with its myriad berthing units, Vector saw a whole drekload of heavy construction machinery, modular building units, factory equipment, whole storage compartments of computer and other electronics, mass metahuman cargo transports, and other things that he could not readily identify. Somewhere up in the bow of the massive structure was the pilot's room, where one of his ManaOne mages was preparing to Nexuswalk the heighliner to its destination at New Eden. It was just one of a dozen such vessels scheduled to make the run from a massive departure complex that had been constructed outside of the Seattle Metroplex. There was another one built on the outskirt of New Eden that would receive them.

Vector felt a sudden shift in his ambient astral form, and knew that they had entered the Nexus. It was a jump that he had made many times before, though it was with his meat body alone, not inside the vast maw of a heighliner. He knew it was quite a sight, with ribbons of silver fog and a torrent of mana that shook you right to the bone. The heighliner, however, had a specially designed suspensor system that dampened the shaking to a mere subtle vibration.

Nexuswalking alone was a tricky thing, the secret of which was the most closely guarded of ManaOne's secrets. Nothing of it was kept on any of his corp's computer systems, lest one of his competitor's hackers rest it from his grasp. Each of his Nexuswalkers were handsomely rewarded for their services, to keep their mouths shut if any anonymous corporate spies tried to tempt them with a pile of cash. And if that didn't work, than the spirit summons tasked to track each of them around the clock would make them think twice about any betrayal of their corporation.

Soon enough the vibrations stopped as Vector felt another shift, and he knew that they had arrived at New Eden. He now looked at his companions inside the limo on the trip. There was Echo, an elf hacker who still harbored an affinity for those old-school cyberdecks, even if he had gone cranial like everyone else who rode the Matrix. There was also Knuckles, an ork enforcer who sported just enough bioware to keep him ahead of the game. Lastly there was Haylon, the team's covert-ops specialist. The four of them had made more shadowruns together than any of them cared to count. Now they found themselves on the other side, actually part of the corporate machinery. It was suit that didn't quite fit them right, but with all of the perqs and the money that came in hand over fist, none of them were complaining. ManaOne got a small percentage of the value of each heighliner run, which was stacking up quite tidily in their individual coffers. His corp would soon be a megacorp before very much longer, and that coveted AAA-rating would not be far behind.

The heighliner disgorged his vehicle, and the rigger up front pulled out into the cool daylight of Rhy'Din. They were being followed by a converted GMC Bulldog Step-Van that carried a heavy counterassault team contracted through Lone Star - just in case someone somewhere had a notion of ambushing them. The limo turned onto the highway that lead to the center of town.

"Alright," Vector said. Though he had reclaimed his name and his SIN from the government, he would always identify himself with his street name. "Run it by me again."

Echo sighed in exasperation, but went through it again from the top. "We came over with all of the modular components for our production facility. Call it four weeks to clear ground, snap them all together, and install all the equipment. We'll be able to produce both our Type A and B mana receptacles once it's completed."

"The problem is manpower," Knuckles added. "We don't have enough mages on staff to meet our production goals. Most of ours are tied up with heighliner piloting duties, and the rest are overseeing our distribution network back in the World." And it was quite a network now. Not only was ManaOne selling receptacles hand-over-fist throughout the United Canadian and American States, but now there was growing demand for them in the Native American Nations, the Japanese Imperial State, and Aztlan. Even the Confederated American States and the Caribbean League was starting to clamor for the highly prized ManaOne foci. Sure, Xuwing had a knockoff version for a cheaper price, but they were struggling to play Catch-Up as they could not produce a receptacle as efficient as the one Vector had designed.

"Which brings us to Rhy'Din," Haylon concluded. "There is a large potential labor pool, and a large population of nascient mages we can train, who can then work off their schooling by funneling mana into our receptacles." That much required little training. Vector had created a schedule whereby such mages-in-training would study for six hours and work for six hours, leaving twelve hours every day for them to do as they pleased. By Sixth World standards, it was a leisurely lifestyle. Some of them would be admitted to the Nexuswalking program to help satisfy the ever-growing demand on ManaOne for heighliner pilots.

"We've got feelers going out into the populace, looking for candidates for the training program. As far as menial labor, we have two options: one, we hire cheap labor from the city and the surrounding countryside. Or two, we contact the local slaver association and buy some good old-fashioned free labor," Vector concluded behind his expensive European sunglasses.

"Slaves!" Knuckles would have spit were he anywhere other than the back of a Nightsky, but even he appreciated the finely-built vehicle. Echo seemed to share the enforcer's sentiment.

"It has it's advantages," Haylon quipped. She was not very sentimental.

"I agree. At least at first, and we could always free them the moment our operation here was solvent," said Vector. He, or rather ManaOne, had invested most of its liquid-account nuyen on the heighliner project and the New Eden enterprise. And their's was a small corporation surrounded by the big five megacorporations, each of which would glad feast on ManaOne at the first slip-up. The heighliner profits alone should keep their corporate engine humming along nicely, but those wouldn't be realized for a few weeks at least. "We gotta run this tight, chummers. Tight as the skin over a NAN wardrum."

As the Nightsky pulled into ManaOne's newly-finished office building, dwarfed by the massive spires of the Big Five's expansive office complexes, a decision was reached and grudgingly subscribed to.

ChromeSamurai

Date: 2009-10-16 13:51 EST
DownLoad File: R1-003

Re: Infiltration and Planning

Curtosy: Sysop Codename, BlackJade

Rhydin ShadowNet

Well yesterday I gathered some more Runners for my team, two Humans. A young man, or at least I think he his young, by the name of Zeo. An Ex Military soldier like me, though from a much further advanced culture. Zeo seems ok, a bit extreme and quite the charmer with the Ladies. Smartass, but he he has the heart and the know how. Zeo would have made a real good Face or Team Front Man. The other member I picked up was a woman, by the name of Ixora. A smuggler and a Sailor, as well as a Thief. Though from a less advanced world, I.E. Pre-Industrial, this is not a big issue. She is a tought cookie, got smarts and can trade jabs with Zeo, who puts the moves to Ixora or Ixxy as we call her.

Ixxy got herself a new ID and some Documents, all Fake, should hold up to any Security check. If not, me and my contact, Maxx are gonna have a few words. I have Ixxy working on getting into one of the New Eden Colony Recruitment centers. She'll work that angle as a Secretary and see what she can dig up. As well as acting as a spy on the goings on. Ixxy will run info through to Kendall, I brought her on in this action. I hope its not too soon for the kid. She will work the so-called Relaxation Services angle. Kendall is posing as Ixxy's half sister, both are gonna get their own safehouse. All to keep up appearances.

As for Zeo and I, we checked out the Colony worksite last night. Damn thing is huge, bigger then I thought at first. A good 60 to 70 square Kilometers at least, including the Supply Dump. That is at least a full square Kilometer of cargo dumps and fuel dumps. What got me was the supply ship, which looked like some big damn Super Aircraft carrier, capable of Space flight. Zeo and I saw one landing on this large, upright docking platform. We saw it open up and deliver at least 20 to 30 cargo containers and a good sized workforce of 150 Humans and Metahumans, mainly Orks and Trolls. From some of the Logos on the containers, I could tell that a good portion of the cargo was Mining equipment.

Seems like the Corps plan on doing some Heavy mining on this world. All the more reason to stop these bastards and soon. The worksite suggested at least five large living quarters or Arcologies and one massive Fusion reactor plant as a power source. And from the trench I and Zeo saw headed west from the main worksite, I am guessing also a big Water treatment plant is being built. This all means one thing, the Corps behind this Colony are intending to stay. And telling from the security thses boys have, they mean business. If we were less careful, Zeo and I would have been target practice for a Patrol Drone armed with a fraggin fully automatic heavy machine gun mount.

So whats the plan? Zeo is gonna infiltrate the Worksite, recon the place, and when the time is right..We blow the place to Hell, using explosives provided by a buddy of Zeo's. With the Heat sig I got from that Cargo Transport, the right explosives and that Colony worksite is one big ass crater. It will take a couple of weeks to get this altogether, but if we pull this thing off, the Corps will drop their plans and go elsewhere. And Me, Zeo, Ixxy and Kendall will be one of the best Runner teams in the History of Running in the Shadows. Anyway gotta logout, things to plan, so stay Frosty fellow ShadowNet Denizens.

-EndFile, R1-003-

ChromeSamurai

Date: 2009-10-17 14:27 EST
Download File: R1-004

Re: Let the Games begin

Curtosy: Sysop Codename, BlackJade

Rhydin ShadowNet


The time has come, Ixxy, Zeo and Kendall are in place to do the Recon. Ixxy heads to her first day at the Office. I hope she can handle it, places like those Recruit centers and Corp Offices can suck the life out of you. Like some Souless BlackHole waiting to happen. Then again, she is a tough girl, smart and quick on her feet. Kendall couldn't get in the Recruit Center, oh well, Plan B. We got the Sister angle, Kendall goes to the Office once a week to have lunch with Ixxy. Thats how the Info will get passed onto me. The deal is, and I have yet to tell the rest of the team this, who the Hell is pulling the strings?

I mean, sure the five big MegaCorps that are here, SK, Ares, Wuxing, MCT and Shaiwase are backing this Colony. But I get the nagging feeling some one with a lot of pull and money is making these five play nice. And a project this big has to have the final say of the Corporate Council, the big wigs that keep the Corps in line. So whoever or whatever for that matter has some major influence with the CC. There can be a Million in one ideas, but no hard evidence. For now Recon and see if something comes up.

Zeo is going into the Recruit Center to try and get a job as a Security guard on at the Worksite. With his skills and fake documents I am sure he can. Though he'll have to be careful, moreso then Ixxy, the security at the Colony worksite is like a damn Military base. I have only seen even remotely top notch security like that, looking at SecSpecs of Zurich-Orbital, H.Q. of the CC. But as I said, someone or something is pulling a lot of weight arround. That has to be it? None of the Big Ten Megacorps get along well, unless they have to. Oh well, maybe Zeo can figure out something before we blow that place to Hell. Though I get the feeling that if and when we send that Worksite back to the Stone Age, we are gonna piss off royally whoever is behind this project.

We could only be so lucky, maybe thats what it will take to flush out the Big player or players. Could be more then one person, not sure. In the meantime, I am working my contacts on the Streets see if they hear anything. One thing I have heard, is that someone is going arround kidnapping young Magical talents from the Orphanages. As well as off the streets, mainly in the WestEnd. Kids that won't be missed by anyone, the MegaCorps are known for that drek. If it is the Corps, whats the deal? I am looking into this, with the Ravens and RedClaws help. Couple of the Ravens Gang has gone missing, taken by Men in plain, deep grey and black camo, with helmet masks. They sounded like CorpSec types to me, though I am not familiar with the Grey and Black camo. One of these nights I am gonna sit watch with the Ravens and Red Claws. Good thing is, both the Gangs have joined up, out of mutual defense. Hope it gives them an edge.

Time to go, gotta see the Gangers in the Westend, got that implant and the new Cybereyes, they work like a charm. Gav and Doc, two of my new best friends on this Rock they call Rhydin. Signing out, stay Frosty kiddos.
-End of File, R1-004-

ChromeSamurai

Date: 2009-10-19 02:43 EST
Download File: R1-005

Re: Worksite Recon and other stuff.

Curstosy: Sysop Codename, BlackJade

Rhydin ShadowNet

Zeo informed me that he has gotten in on the Worksite for the New Eden Project. Gav, Zeo's Fixer has some very good skills and resources I must say. The Documents and Ident checked out green for the CorpSec Job. Even managed to get a patrol for the Supply Dump. Now if all works out, hopefully within a week or two, we can blow that Worksite to Hell. He starts tonight, hope to get a lot of good info from him on the layout of the place. And get an idea on the Level of security at the Worksite. Took a look at the Security folder they gave Zeo..Might as well have handed him the damn keys. Pretty standard stuff, I wonder if Zeo's contact Gav has a Hacker in the payroll?

Oh well, I'll ask Zeo when he gets back from his first night on the Job.

On another note, Ixxy had her first day at work, some ups and downs. She'll adept I am sure, long as not all the people at that office are souless bastards. Gotta be a few bright lights in that place. All the same, if she has issues she can turn to the old Chief, me.

Kendall came back to the Garage, thank Kibo for that. She was all beaten up, knuckles torn up and eye and nose hammered. Least she had that gun I gave her. I should teach her how to fight proper, she is a good kid. If I had ever had kids, Kendall would be the kind of Daughter I'd want. Tough, common sense smart and don't take crap from anyone. Sure hope she is working on that reading and writing, that would make her survive through anything. Ok time to go, things always in motion in the Shadows. Stay Frosty, from your Neighborhood Street Samurai.

-End of File, R1-005-

ChromeSamurai

Date: 2009-10-21 14:10 EST
Download File: R1-006

Re: Missing Kids

Curtosy: Sysop Codename, BlackJade

Rhydin ShadowNet

More news about the missing Kids, 15 in all taken off the streets of Rhydin. Mainly from the WestEnd, still no clue what the Hell is going on, Ravens and RedClews are wokring on it but nothing has turned up yet. Only clue I have that might turn out to be a connection to the Megacorps here is the Security uniforms the Kidnappers have on. I scoped out one of the Recruit centers, from afar mind you, gotta love Cyber-enhanced vision. The security guards wore similiar outfits, had similiar guns. But its not enough proof to pin this on the MegaCorps and the New Eden Colony. Zeo and Ixxy are busy with their ops, so I might have to go at this alone. I might have to try and catch one of these Security guard bastards myself. If they are even Security guards, they could be some secret ops drek.

Not sure, but I gotta find out what the Hell is up. If the Corps are behind this, I got to stay low profile as so as to not blow Ixxy and Zeo's ops. I need awnsers though, have to find a way to put a stop to this and find the missing kids, three of whom are Ravens. The gang is tearing itself apart, everyone is blaming each other. They are just kids after all and I have become a sort of surrogate dad to these kids. Not one of them is over 20, Jake the gang leader is only just now 18. He and his girl, Becca, 17 have both been on the streets for about six or seven years. Grew up in the gang, its all they know really. Least now with the Ravens and the Redclaws joined up, also all kids, their leader, Jessie a Human girl in all 19 years old, there have been no attacks on either group. Guns make for a distinctive advantage, especially when the older kids, some 20 out of a large gang of 50 know how to use them. Live on the streets is hard anywhere it seems, even here.

The RavenClaws as they now call themselves are hold up in an old tentament apartment in the middle of the Westend, some of the roughest turf in this part of town. But with a few security measures I put in for the gang, makes their place a bit safer for them. I tell them that they should move to the East end of town. But Jake, Becca and Jessie tell me the Westend is their home and they aint gonna move no matter what. I can't blame them, any of them, its their home, their turf and they are gonna defend it no matter what. They appreciate the help I give them, who would have thought I be adopting 50 street kids. They are good kids, in some bad shit and they get by.

When I can't see the kids, Kendall drops in helps them out, runs stuff to them or brings back info from them. In a way I guess I have adopted Kendall too, but we just leave that part out. She's a good kid to like the Ravenclaws, just a rough life, Hell I know what that is like. I was in a gang too when I was a kid, before I went in the Marines. Its not easy, life can be Hell. So I got me a soft spot, just want to give Kendall and the others a bit of an edge in a town that don't care about street kids. Oh sure there are orphanages, but its my experience that those places are just conveinent places for kids to be snatched up from, for many bad resaons. Kendall and the Ravenclaws are much better off in the streets then an Orphanage. They are free and they can stick together, watching each others backs.

Thats why I do this, why I am looking for those that snatched those three Ravens, and the other 12 kids, just street kids lost in the WestEnd. If I find the place where these kids have been taken too. I am gonna get those kids out and then kill every last sonofabitch in a uniform I see, then blow that place straight to Hell. My way of saying to the MegaCorps, you picked the wrong place to setup shop in, cause boys there is a New sheriff in town, to borrow an old phrase. And this Sheriff don't follow the law and rules. Stay Frosty people, BlackJade out.

-End of File, R1-006-

ChromeSamurai

Date: 2009-10-25 14:42 EST
Download File: R1-007

Re: A Trip to Hell

Curtosy Sysop Codename BlackJade

Rhydin ShadowNet


For years I told people that pissed me off to goto Hell. Well now I know what its like, no kiddies its not the Fire and Brimstone, Demons prancing arround torturing poor fools or the Devil cackling with evil glee on a Throne. No for me it was dark, cold, cruel and alien Dimension. A place full of nearly endless Super Hives of chambers and tunnels, an insane Maze of twists and turns, home to Insect spirits, alien beings with odd forms of humanoid and insect. Countless Insect spirits, Beetles, Roaches, Mantises, Wasps, Ants, FireFlies, Spiders, and other Insects I have never seen before. Neutered worker drones, big nasty soliders and bloated, coldly logical Queens. I saw it all in my Ten years in this Sunless place, when I did spy upon the outside, all I saw was a twilighted place, a grey void, flat and featureless. The only feature was many, many more Super Hives, alive with the drone and buzz of Insects.

If that wasn't the only horror, I saw hundreds, if not thousands of Humanoids in spirit form being taken to Incubatuion chambers to be forcibly Impregnated with larvae form Insect spirits. The screams, the tearing of the cocoons like some horrific birth of new and hidious Insect hybrids. Some of these mass impregnations where presided over by Insect Shamans, clearly Insane and just as cold Humans and Metahumans that served the Insect spirits. A large number of these Insect Shamans were themselves Flesh form Insect spirits. To these bastards to be made a Flesh form hybrid is a blessing.

I had a few small victories, keeping from being captured, killing a couple of Queens, though that caused only a minor disruption to these Super Hives. That and the hope I would see Mimi again, plus surviving on an endless abundance of Honey, as well as other sources of Food, I won't go into on here. As well as the fact that my Cyber wrist spurs and my lightly enchanted Vibro Halberd, I would have never survived. I drove myself to live, to not let these bastards claim at least one more soul and mind.

Each night or day that I did sleep, and such vivid dreams they were, I would dream of Mimi. I would dream of her and Earth and Rhydin, its all I had to keep from going fully mad or lossing who I was to the Bugs. Someone must have heard my prayers for when the chips were down, nearly dead, worn out, hope just about gone, I was pulled out. Taken through the Nexus and dropped back on Rhydin.

But not without a price, I was outwardly changed, the latent Dracoform genes left over from my change from the SURGE back in 2061, were fired up, a strong boost of magical energy and I was altered into this more Dracoform appearance. I also came back with the ability to assense the Astral Plane, the Spiritual mirror of the Mortal world. This is normally the preview of Mages and dual-natured Paracritters, but I figure that exposure to a Metaplane would have some effect on me. Though I get such damn awful headaches when I use it, and so far its random. Lastly I have nightmares of that horrid place, and had a mental breakdown, attacking Ixxy last night, thinking she was a damn Insect spirit.

Yet when I am with Mimi, I am at peace, my mind is lucid. Maybe its her overwhelming love and compassion for a beast like me. And with the help of a new friend, a Mute and former Assasion named Juri that helped me last night to keep the Demons in my head quiet, least for now. Between the two of them, and the familiar sights of Kendall, Ixxy and Zeo, hopefully in time the Demons in my head will stay quiet. Or at least I will be able to keep them at bay. Who knows, I'm out, until next time folks, Stay Frosty.

-End of file, R1-007-

ChromeSamurai

Date: 2009-10-28 15:02 EST
Download File: R1-008

Re: Things change

Curtosy Sysop Codename BlackJade

Rhydin ShadowNet


Things change they say, nothing much constant in the Universe, except for change. Juri is leaving after the whole Mind Trip thing, an Idea he has for me, himself and Zeo to go into my Head and face down my Demons. To conquer them so I can get my head straight and not have to worry about harming those I care about. Juri got a message from his old Assassin guild, want him to kill a friend. I had to do that once myself, on a Job, not my finest hour. I'll get into that some other time..All the same I made Juri a BloodBrother in the Traditions of my Father's People, the Sioux. Gonna do the same with Zeo when I see him, the Blood Brother bond is a strong one, deep, spiritual. I figure for one both Zeo and Juri are Brothers in Arms and I trust both men with my life. As they do with me, that and it will make it easier for us to face together what is in my Mind.

Met an associate and friend of Zeo's, another Assassin, named Aramil, a Changling and a Magic-user, as well as user of Psionics. Maybe could use him for this Mind Trip thing. Two Telepaths are better then one, I'll discuss this with Juri and Aramil, still have to talk to Zeo too. Get this all set up, with my newly gifted power of Astral sight, which I try to use as little as possible cuz it gives me wicked headaches, that might help in this Mind trip. Anyways, Aramil is gonna help out Zeo and I with the Big Op, blowing the New Eden Site straight to Hell. Sure wish Juri was gonna be arround for that show, hate losing a good man, and a good friend.

So its just gonna be me, Zeo and Aramil that are gonna go in. Three men against God and Goddess knows how many SecGurards and who knows what else they got up there. To damn few, or maybe enough to pull this off, four would have been better. Worked it out with Ixxy and Kendall what they are gonna do for the Big op, acting as lookouts on the Outside. And if the shit gets hot, they are going be coming in to pull us out of Harm's way, our own personal Valkeries as it were. Even got an idea for the name of this Op, Thor's Hammer, I'll see if the rest of the team like the Idea.

Ok I'm out time to get some things done, lots to do, planning a big demolitions project, running guns, selling and buying stolen parts and vehicles. See my Girl and see my Team, good thing I have all this, or I would go mad. Stay Frosty in those Shadows Boys and Girls.