Topic: The Shaitan Directory

Arkon Daraul

Date: 2010-01-09 16:01 EST
To help colleagues and readers get a better feel for the Covenant, this thread will be specifically for members, old and new, to post a little something about themselves. Obviously the character profile will have some of this information, but this area will serve to help flush out those and describe individuals and talents that may be a bit too long winded for the space the profile provides.

Satariel Shah

Date: 2010-01-09 17:27 EST
In an Ancient and Forgotten World, Satariel Shah worshiped a Goddess of Rebirth. As her High Priestess, it was her responsibility to go forth and seize the souls of the fallen, holding them until such time that the Goddess was ready to release them for resurrection.

The Pantheon wars exploded across the lands and the normally peacefully bored and withdrawn gods found themselves struggling for survival. More and more was asked of their clergy and with each new soul gathered Satariel strained to control them. It became imperative that she learn to control them; she soon learned to create ?worlds? much like holographic realities to contain her captured ?souls.? Her ability to hold the essence of another grew more and more masterful as the decades passed.

As more gods fell to the desire to conquer the others, Satariel?s Goddess grew desperate and with a twisting of her domain?s powers sanctioned Satariel to gather only slivers of the souls in a way to control the warriors, paladins, and priests of the other gods.

Able to steal away the portion of a person?s soul that matched their alignment, Satariel became adept at capturing the very identities of her targets and holding those essences within her. But the more evil beings that she retained the darker her own passions soon became. The reservoir of evil intent tainting her as she learned to live off of the energy of those she had taken.

When the final battle ended and the Pantheon lay in desecrated ruin, the people of her realm screamed out their fear at finding no Gods or Goddesses to answer their prayers. Into this chasm, Satariel stepped and proclaimed herself GodKing of the people of Tauphilon. Only one challenged her rule, a demi-god, the child of her Goddess with a mortal man.

In a bid to maintain her throne, Satariel stole his evil essence and twisted it into one of her shades. But she had not counted upon his immortal power, nor his indomitable will. Such was their internal battles in her constructed reality that Satariel stopped eating, stopped drinking, stopped ?living? within the mortal plane. Her followers took care of her body in hopes that their ruler would return, unaware that the statue-like perfection housed an ongoing internal war for supremacy.

Descending into madness, losing any touch with reality, Satariel could feel her own destruction nearing, and it was here that Drakul Lothcar appeared and offered his alliance.

She has served as his Mistress of the Shade and the Shards ever since.

Jenillisa Darvin

Date: 2010-03-02 13:10 EST
On a version of Earth, torn asunder by war, and rent further by the apocalyptic resurgence of magic, Jen was born to an unassuming pair of young scholars living in the wilds of Northern America, carving out a section of reclaimed forest for themselves to call home.

From an early age, she knew a distinct difference. A chill to their warmth. Distance, compared to their closeness. She was not like those who?d given her life. Or so the whispers told her.

Jen was quite a beautiful child, growing up quickly, tutored by both parents in language, literacy, and the pursuit of knowledge. Her mind soaked up information like rain in the desert. Neither of her parents had any inkling that what they considered her ?childhood friends? was anything more than pre-adolescent fantasy. Having no information pertaining to any sort of mental abnormalities, they dismissed her behavior and continued on with their lives in blissful ignorance.

Learning quickly to keep her conversations with those inner selves private and guarded, Jen was able to give a good performance of normality. Until her eighteenth birthday, even accounting for the isolated nature of her upbringing, she led what could be considered a rather normal, bland life. But after the celebration, that all changed.

Living some distance outside a small community, populated by both humans and non-human ?D-Bees? (dimensional beings, a common slang term for intelligent humanoid creatures), her parents traveled the day?s walk twice weekly to give lessons to children, in return for supplies and other necessities. During one of those visits, Jen found herself at the very edge of the township near the woods, watching a display of darwinistic nature with morbid curiosity. Sometime that morning, a tree limb had snapped, trapping a young lamb beneath it. The pitiful animal was in the process of breathing its last breaths, when the piercing whine of jet engines screamed overhead.

Black armor, borne on wings of metal, spewing plumes of smoke, circled the township, raining death from long weapons that spat pellets at phenomenal velocities, ripping through walls and flesh with equal ease. A patrol of Coalition SAMAS power armor had found the village, and its defenseless inhabitants. Their hatred of all things non-human well known to the denizens of this world, and this was simply another in a long list of atrocities committed in the name of furthering humanity?s claim on this ravaged planet. Heeding the guidance of the voices in her mind, Jen fled through the woods, escaping the scenes of carnage that claimed everything she?d ever known.

Within a few hours, she could no longer hear the reports of the soldier?s weapons, or the explosions within the village. Wandering without direction, the loss barely registering in her heart, she happened upon the remains of a city, lost within the reclamation of nature. Concrete, steel and glass sprouted up through the overgrowth, vines and trees concealing everything from a distance. She wandered through the ruined streets and alleyways, seeking some form of shelter to wait out the oncoming night. A pair of rusted doors in the middle of a vine-covered wall shrieked in protest as she levered them open with a stout stick found nearby, revealing a crumbling set of stairs leading down into the ground. This, she thought, would serve nicely. If she remained careful, no one would ever know of her presence here.

And so, many days passed. Her meager skills of trapping and cooking kept her fed as she explored the ruins, the passing of her parents fading into memory without the shedding of a single tear. The man-made caverns beneath the ground were expansive, and her inquisitiveness bid her to search for new discoveries. In a foul-smelling little room, buried deep under a pile of other antiquities in what used to be a museum, she happened upon a bronze medallion in a small crate, covered in dust from the packing material used. The face of the medallion carved in a bas-relief style, depicting a spider with a humanoid head upon the end of each leg. Thinking this to be a mere trinket, worthy of a few credits? worth of trade somewhere, she slipped the heavy tarnished bronze chain over her head, letting the ancient pendant hang a moment before tucking it into her shirt to keep it safe. When the medallion touched her chest, her world exploded, her mind awash in a violent influx of sensations and imagery.

When she awoke, hours later, it was to a gentle caress of fingertips tracing along her jawline. Fighting off the buzzing sensation in her brain, she fled the room, seeking solace in the light and air of the world above. She collapsed to her knees upon the grass, gasping for breath, before a murmur within her skull caused her to whirl around in alarm.

The sight stole her breath. Seven pairs of amber orbs stared back at her, glowing subtly against the light of the slowly setting sun. A dawning, as she knew in an instant, who and what they were.

They were her. All of them. Clad in nothing but matching medallions, all identical, and yet all different. The voices within her psyche remained, though she now felt a measure of distance. Each voice, given a form of its own, a mirror of her, to act according to her wills and desires. A mind splintered and made flesh and blood.

Long moments passed in silent contemplation, before as one, all let lips curl upward into dangerous smiles, their thoughts echoing through a shared link, the different personalities swapping bodies instantaneously in a kaleidoscope of visual stimuli, until as one, they let go the bonds of sanity, conceiving for themselves a dark purpose.

Whatever may draw it, their curiosity must be appeased. And as the circle closed, as they stepped toward each other, they all knew.

It would begin here.

Jen: The leader, the one who can appear the most sane for the longest. Often seen in public.
Jenni: The shy one, she-who-watches. The seeker of the victims.
Nilli: The most cruel. The targets Jenni finds, Nilli entices through whispers and touches, often goading the rest into joining her games. Caresses turned into painful touches, brushes into slaps, she enjoys giving the pain, and relishing in the power. Often times, she finds a distinct pleasure in removing parts of the victim while they watch helplessly.
Lillis: The crafter. An artist, of a sort. She is the one responsible for leaving the clues that point to the discovery of the victims, and for crafting the devices they use.
Lili: The binder. Quiet, but wild-eyed. If ropework is involved, her hands are at the knots.
Illisa: The seducer. Man, woman, child; if they can be tempted, she knows how. While in their twisted games they will not subject a child to the actual procedure, it isn't above Illisa to leave the child within sight, unable to look away. Especially if the victim is known and loved to the child. She seeks the one who can be broken and remolded in her own image, to pass along the medallion to when it is time.
Isa: The procurer. She handles the various transactions that make their displays possible, going through blind accounts, factors, and dupes to swindle funds and construct their projects.
And finally, Sa: The destroyer. Often times, as the others are indulging their whims upon whichever victim they have chosen, she is the one standing by their head, gently stroking through the tears, until it is time to slowly grasp firm and twist, reveling in each strained sinew, finding bliss within the sounds of slowly cracking bone. She deals no swift deaths.

OedipaLydia

Date: 2010-04-28 22:25 EST
Many thousands of years ago, the sun god Apollo, lured to desire by the beauty of the Cumaean Sibyl, offered the young maiden eternal life in return for her virginity.? According to legend, the Sibyl took a handful of sand and demanded to live for as many years as there lingered grains in her palm.? Apollo agreed to this stipulation, but he noted that, in order to appreciate her many years, she would also require eternal youth. This he offered to her as well, should she yield to his advances.? Ultimately, the lovely prophetess refused the god?s attentions, and was thus cursed to endure and age throughout the course of a thousand years (for that was the number of grains of sand), watching her own body slowly denigrate.?
?
The Cumaean Sibyl would ultimately become one of the most powerful of the ten ancient Sibyls. It was said that she scribed her prophecies onto leaves, so that they scattered to the wind and bewildered those who sought her counsel. She led Aeneas through the underworld, and later, she recorded the destiny of the world into nine books, which she offered, as an old woman, to King Tarquin II, the last Roman King.? When the King refused her extravagant price, she burned the books, three at a time, until he acquiesced.? The remaining three volumes were often consulted by the Roman Senate in times of great strife.
?
Eventually, the Sibyl?s body completely deteriorated, and all that remained was her voice, trapped in a jar.? The jar was placed in a tree, and local children would come to taunt the Sibyl with the question: ?Sibyl, Sibyl what do you wish??
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She would respond with: ?I wish to die.?
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After a millennium, many said that the Sibyl was finally granted death, but that was not the case.? Apollo?s gift was true immortality, and it was never rescinded.?The Sibyl merely became silent, and in her silence, she raged and raged for thousands of years, against the Sun God and all virtue, vowing to align herself whenever possible with the god Dionysus, who (at least in theory) represented the foil of Apollo.

The Sibyl?s urn would pass through many owners, but only a few were ever aware of the powerful, formless being lingering silently within.? At some point during the Middle Ages, the jar was transported to this realm, and eventually, it fell into the hands of a wandering Sorcerer, who attempted to inspire the silent prophetess to speak by establishing a small Dionysian Mystery cult.?

Still, the Sibyl spoke not, incensed by her fate and her endless, ethereal existence.

The Sorcerer and his cult sacrificed and pleaded, until one Young Mother, in an inspired, drunken frenzy, uttered the words: ?Sibyl, Sibyl, what do you wish??

To which the voice in the urn replied: ?I wish for a body.?

The Sorcerer went instantly to the grimoires, searching for a way to grant the Sibyl her request.? After months of research, he discovered a spell to weave the Sibyl into the body of an unborn child, therefore offering the immortal prophetess an earthly form to inhabit.? The Young Mother offered herself as the vessel, and her husband instantly consented, eager to bind his family lineage to such an illustrious creature. Thus, through salacious rituals with the Sorcerer, the woman found herself with child.

But the Sibyl refused to be bound, and rejected the offered child.

?Sibyl, Sibyl, what do you wish?? they queried, immensely disappointed.

?I wish for a female.?

Thus, Roderick, the fourth son in the Tristero family, was born, half-brother to the older siblings Adam, Marcus, and Caleb.? The male twins, Silas and Sebastian, would follow, each of their unborn bodies refused by the Sibyl.? With every consecutive attempt, the Sorcerer modified the ritual, hoping to increase their chances of success, but they failed again with Ethan.

Finally, a girl was conceived, and the Sibyl?s essence was transported from its prison-urn into the forming flesh of the female.? When Oedipa was born, she seemed to possess no extraordinary elements: she cried, whined, and behaved like all other infants.? They wondered if they had failed; they worried the Sibyl had mislead them.? The Sorcerer disbanded the Mystery and left, vowing to return should ever the prophetess emerge, and the Tristero parents turned their attention to their flourishing sons, passively irate that so much effort had been put into a seemingly failed endeavor.

Almost four years later, the Mother died, leaving the Father with a brood of servants and sons.? Oedipa?s origins were never confessed, though the Father occasionally and cruelly scrutinized the youngest for any signs of oracular ability.? Otherwise, she was largely forgotten, a disappointment.

Each in his turn, the Tristero sons died, and each death strengthened the survivors? belief in some persistent family curse.? Though he refused to speak of it, the Father accredited the family?s tragic fate to his dead wife?s ritual transgressions (forgetting, of course, that he encouraged the arrangement with dreams of ancestral eminence).? After seven years, only he and the daughter remained.

For seven more years, the Sibyl bided her time in his sadistic company, for her extraordinarily long life, while not tempering her anger, had graced her with patience.? On his last summer night, the Father saw in Oedipa?s eyes the fury of the Sibyl, and he knew that twenty-one years ago, their ritual had succeeded.

______________

Currently, Oedipa is not specifically aware of the Sibyl within, for the will of the Sibyl is inseparable from her consciousness.? She is the Sibyl, and though the Sibyl?s memory and powers of prophecy reside only in her subconscious, it was the Sibyl?s Dionysian inclinations towards pleasure and chaos that responded to Aolani?s Summoning, and it is the Sibyl?s tendency to record her oracular revelations in writing that accounts for Oedipa?s obsessive journaling.? Perhaps, enigmatically encoded in Oedipa?s small leather text, one may find the whispers of prophecy hidden in the seemingly-mundane lines.

Thus, we return to the question: ?Sibyl, Sibyl, what do you wish??

The Sibyl wants eternal youth to accompany her immortal soul, and as Oedipa ages, she grows ever-more insistent and temperamental.? As a result, Oedipa is powerfully but mysteriously drawn to those who possess immortality ? especially those who shun the values of Apollo, the god of the sun, healing, light, and moderation.?? If Oedipa is able to attain her eternal youth, the Sibyl will infiltrate Oedipa?s conscious mind, and she will then possess all of the memories and powers of the ancient prophetess.?

With the passage of time, however, the Sibyl grows impatient,?and she is beginning to reveal herself more and more, typically in states of altered consciousness, such as drunkenness, ecstasy, or (of course) dreams.

This is the Liminal State.

Aolani Malvlasta

Date: 2010-06-16 16:25 EST
THIS IS STRICTLY OOC INFORMATION.

Tsk, Tsk. No Blurring.

((OOC Note. This is a summation of a tabletop character that has evolved over the years. In that vein I will include some notes that reference DnD. No, this is not necessarily a narrative. To write Aolani?s story would seriously take chapters.))


An Incubus Prince harbored devious plans that involved offspring of a suitable level of power. With this in mind he discovered a variety of races to mother his children. Devising a way to guarantee his fertility he entered into several pacts that guaranteed him the powerful children he desired. ((Yes this means Aolani has siblings of various half-breeds; someday when I convince my DMs that they love me more than their children I will get to play out this storyline further...)) One such treaty was created between himself and an Immortal Siren. For assisting in her freedom, she agreed to give him a child. Thus, Aolani was born destined for ?great? things. Her father, however, was unable to see his plans to fruition and she was abandoned by her Immortal mother for the infernal blood that cursed her offspring.

From her Siren Mother:
? Her song works as a Charm Person Spell;
? Her touch can drain Intelligence and also restore Intelligence.
? Invisibility and Polymorph Self as innate abilities. (Aolani has never manifested the ability to summon a Fog Cloud)
? Low-light vision
? A Racial Bonus on Perform Checks

From her Incubus Father:
? Dream Sending: The ability to send an erotic dream to any sleeping humanoid
? Kiss of Death: Though in Aolani the ability to drain a lover of life demands more than a kiss from the Sierene.
? Spell-Like Abilities: Detect Good, Charm Person, Ecstasy, Emotion, Phantasmal Lover
? Tongues: The ability to understand and converse in all languages


Raised by an older couple in a rustic medieval setting, Aolani was unaware of the reasons behind her differences. From an early age she was adept at getting her way, completely in tune with other?s emotions, and prone to incredible outbursts on either side of the emotional pendulum. Her dreams were vivid and dark and she learned to keep the details to herself after the first horrified response to her recounting. Her father kept tabs on her through this dreamscape and her education on the darker, more carnal side of life began at the first hint of puberty. A birthright she struggled to resist.

She left the poor village she was raised in at her first opportunity and traveled to the nearest major urban dwelling she could discover. A barmaid, adept at cards, she was quick to move up the ranks to bartender. Able to read the emotional nuances of her patrons she was an easy favorite and the years she spent at The SandStar Inn remain some of her most nostalgic.

One night she opened her pretty little mouth and sang and that night forever changed her destiny.

In one short year she went from being a bartender in a backwoods city to being a famous traveling bard. (Levels 1-8 Bard, Incredibly high Charisma and Innate Abilities served her well during these times; though most adventures were standard fare. She learned how to rely on others and how to handle having others rely on her. I?m not going to bother including her Spell List it was standard, as well).

Her skilled voice was an instrument aided by her empathic ability to know what her audiences desired. Famous she rose through the ranks of class and found herself the recipient of the attention of royalty. Well-traveled, incredibly confident, and still potently emotional she fell madly in love with one Alastair; prince of Malvlasta. Their tale was a romantic one, full of the usual sentimental tropes and inspirational to young lovers everywhere. Kept apart by her lack of noble blood they became secret lovers.

A passionate creature, Aolani punished her lover?s lack of true commitment by taking off on a quest with several infamous adventurers (led by Alastair?s mentor Deveron) to defeat a powerful threat to their kingdom (Levels 8-14. This is where she gained her magical Deck of Cards). Ironically this spiteful little act earned her the nobility that kept them apart and their wedding was the celebration of their generation.

Yet, a fairytale ending was not to be had. Her lustful nature was a powerful aphrodisiac but it came at the price of her natural attraction to men. At heart, Aolani remained a flirt of epic proportions and her empathic skills kept her well aware of the passions she stirred in the courts. Alastair grew increasingly jealous and increasingly suspicious. His temper, recognized as darkly powerful, exploded in increasing moments of rage. Always quick to apologize, to appeal to their love, their make-ups were as legendary as their blow-ups.

Borask, younger brother to Alastair, despised his eldest brother and this twisted anger grew to include his beautiful new wife. Aolani was continuously beset by rumors and castigations of witchcraft and sorcery. More than half the court despised her for her uncouth blood and the other half envied her obvious power. Miserable, she yearned for adventure and the easier days of tending a bar. She found a loyal friend in the form of her husband?s mentor and her adventuring companion, Deveron.

As the years passed Aolani?s lack of a child became a continued complaint by the courts and the whispers of an annulment began to take hold of the populace. ((Aolani and children still do not mix.)) The kingdom needed an heir and she seemed ill-fit to provide one. Alastair refused to hear any word of replacing his beloved but the pressure only added to the already volatile situation.

The return of the original threat only heightened the tension. A situation arose in which Deveron?s deployment was demanded though the obvious cost would be his life. Alastair forbade it despite the sacrifice gaining the popular opinion of the people. Caught in an emotional crossroads Deveron revealed his love for Aolani and she spurned him as gently as she could, her love and loyalty belonging with her husband. Horrified by his actions?and in an act inspired by his knightly code of honor?Deveron left a letter explaining his ?betrayal? for Alistair before riding out to meet his death. ((Thus begins Aolani?s long-time issue with Knights and their ridiculous Codes)). Alastair, beset by the grief of losing his faithful friend and driven mad with insane jealousy at the hinted ?betrayal? gave into the pressures of his courts. Exploding on his wife he accused her of infidelity, refused to listen to her pleas, beat her and then consigned her to death for ?witchcraft.? Believing that her sorceress ways had supposedly enchanted both he and Deveron. Unable to follow through on his threat of having her burnt at the stake, she languished in prison for a year. Unaware that Alastair had only misconstrued Deveron?s meaning of betrayal, she felt hatred with the full blown passionate nature of her being. Convinced that Deveron?s lies had driven them apart, she continuously maintained her innocence despite the torturous existence that had become her life and clung to her love for her misguided husband.

Alastair journeyed with his troops to confront the enemy, leaving his wife in prison and his hate-filled brother in charge. The details of her torture are too base to include in this brief synopsis. Aolani awaited the return of Alastair and held onto the belief that he would realize his wrongs, punish his brother and free her from prison. The depravities of Borask were kept slightly in check by his sister and two ladies in the court who called themselves the Sisters of the True Sovereign; believing that Aolani should rule in her husband?s absence. ((Yes, they are the original Sisters of Sovereignty)).

Alastair?s return was two years in coming and the wars had twisted his soul. Filled with a general disgust, he was easily manipulated by Borask?s account of Aolani?s wickedness: the seductress had daily crowed in glee at Alastair?s supposed demise and had seduced Borask in an attempt to insure her place at his side. Borask cried for his brother?s forgiveness of his weakness and begged to be put to death for betraying him. Enraged, Alastair found the strength to carry out Aolani?s death sentence and upon the second morning of his return the crowds gathered to watch their Queen burn.

On the day of her Execution Aolani was reborn, her infernal and immortal blood revealing themselves in the sprouting of horns and the explosion of feathery wings. She killed her husband, there before the people as they took her transformation as proof of her demonic witchy ways. Delivering a curse upon Borask, she promised to return for his head and barely made it out alive.

Over the next seven years Aolani learned to control a few of her abilities (Levels 14-17 - In a twisted act of vengeance she rejoined Deveron?s former adventuring party and eventually betrayed them to their enemies.) One of her abilities that she honed to perfection was her shape-changing skills. With the ability to adopt any form of her choosing she infiltrated the courts as the lovely Lilli. Seducing Borask, she convinced him of his love for her and reconnected with her Sisters of the Sovereign. Through court intrigue and plotting she was able to convince Borask to murder his current wife so that he could marry her instead. Maintaining the innocent she manipulated the courts and wreaked chaos and havoc. On the tenth anniversary of her execution she re-enacted her torture upon Borask in the form of his loving and adoring wife. And then burnt him alive. (Levels 17 -18).

Now Queen of Malvlasta, Aolani remained as Lilli until the unexpected return of Deveron. Having survived for fifteen years at the hands of his enemies he was horrified to discover that his actions had resulted in the destruction of the woman he had come to love. Aolani revealed herself to him upon the realization that he had never made the allegations that had ended her life. Reunited they spent one night of bliss together...a bliss that killed Deveron as Aolani?s abilities had fully matured.

Any chance of Aolani?s redemption was taken in that single night. Driven to discover her true lineage she discarded the mantle of Lilli and left her kingdom to search out the father who had haunted her dreams (Level 19). Her journeys in the Abyss further twisted her soul. The freeing of Aukai gave her a partner to search with, a partner who was immune to her fatal sexuality. For this she will forever adore him. Aukai helped Aolani develop her DreamScape talents and she can now enter and leave the DreamWorld at will. (It is here that she takes many of her lovers so as to protect them from her life-draining talents. She can be fully relaxed within the plane of Dreams, unbothered by the possibility of her power overwhelming her partners.)

Travelling through the planes together Aukai and Aolani were cultivated by Satariel for a purpose that remains veiled. Eventually brought into the Shaitan Covenant, Aolani has been on many missions to manipulate, seduce, and ultimately destroy many societies (Levels 19 and 20); her Deck of Cards put to good use. One such assignment resulted in the founding of a secondary Sisters of the Sovereignty (Jatari and Fawne are two members of this incarnation). During her adventures she has discovered little about her father and has grown more confident of her abilities. With the exhibition of control Aolani is able to keep from killing her lovers; but should she lose control and voice their name during the act she takes their very essence (sometimes killing them if they are weak-willed) ...making Shades of her victims (Eamon is one such example). Draxcilian?s odd tie to the Umbral world has left him partially immune to her powers, he is able to recall parts of himself and remains at her side as a surprisingly sentient Sentinel.

Pulled to RhyDin at the whims of the Shaitan, Aolani remains a creature of emotions. Evil and villainous, most certainly, but with the shades of grey that will induce her to loyalty and love. With the founding of a new Sovereignty (Jenillisa, Oedipa, Amiryn, Avitu, and Riley), Aolani has cemented her position here in this realm. A fiercely loyal and strangely affectionate villainess, she found her attachment to Riley to be a weakness when the Cat was drawn into the courts of the Unseelie by past actions. Determined to rescue her Sovereign Sister, Aolani used Eamon?s connection to Riley to seduce and destroy him as example of her power and to gain entrance into the courts. Once there she struck a bargain with their Queen to use her ability to drain a person?s essence upon a victim of their choosing in return for Riley?s freedom. Riley?s subsequent betrayal (Riley?s realization that she had perhaps bedded down with the wrong side?) has left the Sierene slightly off-balanced and owing a debt that has brought the attention and possible condemnation of Satariel Shah. For now the outcome remains unforeseeable, but (thanks to some seriously awesome DMs) the Fae courts have begun their own power struggle to determine who comes out on top.

Embroiled in many affairs, Aolani finds herself still searching for the answers to questions most orphans are familiar with: Who am I? Where did I come from?

Her newest assignment: to infiltrate the Dueling Venues (the playground of the proud) and gather information for the Covenant. ((And if I continue to beg, plead, cajole and bribe, maybe I?ll actually get to play her tabletop again at an Epic Level, because I really really want to play the Epic Prestige Class: Epic Infiltrator)).

Jenillisa Darvin

Date: 2010-06-25 13:57 EST
Since it's been asked for, here you go! If there's any questions about the game mechanics, I'll be happy to answer them!

Name: Jenilisa Darvin
O.C.C./R.C.C.: Rogue Scholar/Enchanted Object (Necklace)
Race: Human
Alignment: Aberrant
Hit Points: (39) S.D.C.: (209)
Level: 2 M.D.C.: 289
P.P.E.: 18 Exp. Points: 4309
Age: appears 18. I.S.P.: 0
Height: 5?7? Horror Factor: 5
Sex: Female Weight: 137 lbs.

I.Q.: 22 Skill Bonus: +8%
M.E.: 22 Save vs. Psionics/Insanity: +4/5
M.A.: 18 Trust/Intimidate: 50%
P.S.: 41(32S) Damage: +26 (Can carry 4.1 tons, lift 8.2 tons)
P.P.: 28 Parry, Dodge, Strike: +7
P.E.: 21 Save vs. Coma/Death: +12(27)%/+3
P.B.: 28 Charm/Impress: 90%
Spd.: 46 31.4 Mph


Combat Bonuses: Other Bonuses:
Attacks: 9 Save vs. Mind Control: +5
Initiative: +5 Save vs. Horror Factor: +7
Damage: +26 Save vs. Poisons/Toxins & Other Drugs: Imp.
Strike: +7 Save vs. Magic: +3
Parry: +8 Save vs. Psionics: +4
Dodge: +8 Perception: 66%
Roll w/Punch: +5 Critical Strike:
Pull Punch: +6




Special Abilities: 5 Majors and 3 Minors, 7th level (locked), Enchanted Object (Medallion)
Extraordinary P.P.: +2D4 to P.P., +3D4 to Spd, +1 Att., +3 Auto-Dodge, +10% Phy

Power Channeling: Punch=8D6, Kick=9D6, other (4D6 and 5D6 without, all MD)

Superhuman Strength: +20+2D4 to P.S., carry 200xP.S. lift 400xP.S., ? Fatigue

Adapt to Environment: Adapt to Air, Impervious to Toxic Gases, Adapt to Physical Environment (arboreal, arctic, desert, disease, nocturnal, radiation, underwater, vacuum [special]), +1D4 to P.E., +3 vs. poison, +15% vs. Coma/Death

Invisibility: Indefinite, can see invisible, +1D4X10 to SDC

Immortality: Immune to disease, sickness, and radiation, heals 2x, no scarring, +3 vs. Horror Factor, +5 vs. possession, +2D6 HP, +2D4x10 SDC, +1D6 to PB, +1D4 to ME, +1D4 to PE

Multiple Beings/Selves: 7 copies (copies appear nude, and at same level/abilities)

Natural Combat Ability: Can use any weapon, fight in any style after 1 melee round of observation (during that round fights at Expert level), +6 Att, +5 Initiative, +4 to disarm, +6 to pull punch, +4 to roll with punch, 86% back flip, paired weapons, exceptional balance 85%, +4 vs. Horror Factor, +2 vs. Possession, Jump 10 ft. High by15 ft. long (+50% with running start

OCC Abilities: Natural Storyteller and Teacher, Find Books and Historical Artifacts (+20 to Find Contraband), Recognize Authenticity (58+3%/lvl), Professional Restoration (+8%/lvl in value, 58+3%/lvl)

(Object feeds off of ambient PPE on Rifts Earth, keeping constantly active. Glow is Diminished considerably under these conditions, but does give an otherworldly Quality to the eyes. HF: 5. Necklace has a stylized spider with 8 faces.)

Psychosis: Fascination with Death
Obsession: Power
Obsession: Sex
Obsession: Narcissism

Taught from an early age in the history of this war-torn planet, she made a chance discovery early in her career, allowing her to undertake her own pursuits.




Skills
OCC P/Lv +8 I OCC Related P/Lv +8 I
Literacy (English) 98% Basic Electronics +5 53%
Literacy (Spanish) +5 78% Basic Mechanics +5 53%
Literacy (Latin) +5 78% First Aid +5 53%
Literacy (Dragonese) +5 78% Pilot Hover Cycle +3 87%
Language (English) 98% Pilot Flight Pack +4 58%
Language (Spanish) +5 93% Barter +5 62%
Language (Latin) +5 93% Seduction +3 38%
Basic Math +5 88% General Repair/Maint. +5 68%
Computer Operation +5 78% Mythology +5 63%
Pilot Hover Vehicle +4 76% Philosophy +5 63%
Cooking +5 58% Lore: Demon & Monster +5 58%
Dancing +5 53% Language (Euro)+5 58%
Appraise Goods +4 68%
Computer Programming +5 63%
Creative Writing +5 58%
Find Contraband +4 57%
History: Pre-Rifts +5 72%
History: Post-Apocalypse +5 75%
Public Speaking +5 68%
Research +5 88%


Weapon Proficiencies
Technically, all.

Secondary Skills
Running
Swimming +5 78%
General Athletics


Possessions
Universal Credits: 1200 Black Market Value: 18000

Light MD Armor Set each of traveling and dress clothing, Portable CDD Recorder/Player Video Disc Player, Digital Camera, Portable Language Translator, Two Pocket Notebooks, Sketch Pad, 1 doz. Each Pencils and Markers, Old Fashioned Dip Pen and Ink, Magnifying Glass, Normal Binoculars, Hat, Survival Knife, Bedroll, Knapsack, Backpack, Carrying Case, Extra Pack for books, Long Range Radio, Personal Items, 4 Long E-Clips, 6 Short E-Clips, Several ?leotard? style outfits, Several pairs of slip-on sandals, Several pairs cargo-style khaki pants, Two pairs combat boots (black)

Weapons
Range Damage Payload
Wilk?s 237 ?Backup? Laser Pistol 500 ft 3D6/6D6 32/16 (+2)


Armor
Type: Branaghan Long Coat Type: NF-12A Force Field
M.D.C.: 28 (8/8/12/12) M.D.C.: 45
Weight: 5 lbs Weight: 0
Prowl Penalty: -5% Prowl Penalty: 0
Spd. Penalty: -5% Spd. Penalty: 0
TW additions: TW additions:
Power Cord for plug into hoverbike


Vehicles
Type: NE-RB-660
Attacks: Nil (+2, +3 AD)
Crew: 1
Max. Speed: See Below
Engine: Contragrav w/Jet Ast.
Length: 13.3x4x3(4) ft
Weight: 1400 lbs
M.D.C.:
Main Body: 280
Tires ( ): 120
Other Locations: 50/8/8/20/20/90/90
Weapons:
Laser: None
Machine Gun: None
Notes: Unlimited Altitude, negates G-Forces, Normal max flight Speed 500 MPH, Mach 1 with jets (2 Hour max), Aerodynamic Cargo Sideboxes (100 lbs total, no chance of Loss due to high speeds)

Games used: Palladium Systems (Heroes Unlimited and Rifts)